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(Android™) Streaming CompressionCompress and decompress using a stream.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkFileAccess fac = new CkFileAccess(); CkCompression compress = new CkCompression(); compress.put_Algorithm("deflate"); CkStream streamC = new CkStream(); // This example sets the source and sink of the stream to files. // A stream can have use other streams as a source or sink, // or the application can itself be the source/sink by directly // reading or writing a stream. (See below for an example of this..) streamC.put_SourceFile("qa_data/hamlet.xml"); streamC.put_SinkFile("qa_output/hamlet_compressed.dat"); // Compress from source to sink. boolean success = compress.CompressStream(streamC); if (success != true) { Log.i(TAG, compress.lastErrorText()); return; } Log.i(TAG, "File-to-file deflate compression successful."); // Note: The FileSize method returns a signed 32-bit integer. If the file is potentially larger than 2GB, call FileSizeStr instead to return // the size of the file as a string, then convert to an integer value. Log.i(TAG, "Original size = " + String.valueOf(fac.FileSize(streamC.sourceFile()))); Log.i(TAG, "Compressed size = " + String.valueOf(fac.FileSize(streamC.sinkFile()))); // Now do file-to-file decompression CkStream streamD = new CkStream(); streamD.put_SourceFile("qa_output/hamlet_compressed.dat"); streamD.put_SinkFile("qa_output/hamlet_restored.xml"); // Decompress from source to sink. success = compress.DecompressStream(streamD); if (success != true) { Log.i(TAG, compress.lastErrorText()); return; } Log.i(TAG, "File-to-file deflate decompression successful."); // Let's double-check to see that the files are equal in size and content: boolean bFilesEqual = fac.FileContentsEqual(streamC.sourceFile(),streamD.sinkFile()); if (bFilesEqual != true) { Log.i(TAG, "The output file is not equal to the input file!"); } else { Log.i(TAG, "The file was successfully compressed and decompressed."); } // --------------------------------------------------------------------- // Now let's decompress again, but this time w/ the application reading // the decompressed data directly from a stream. CkStream streamA = new CkStream(); streamA.put_SourceFile("qa_output/hamlet_compressed.dat"); // Start decompressing in a background thread. CkTask task = compress.DecompressStreamAsync(streamA); success = task.Run(); // Read decompressed data from streamA: String decompressedText; while ((streamA.get_EndOfStream() != true)) { if (streamA.get_DataAvailable() == true) { decompressedText = streamA.readString(); Log.i(TAG, decompressedText); } } // Let's make sure the background task finished and that the decompress was successful. // It should already be the case that the task is finished. while ((task.get_Finished() != true)) { task.SleepMs(20); } // The decompressor may have finished, but it is possible that data // remains to be flushed. if (streamA.get_DataAvailable() == true) { decompressedText = streamA.readString(); Log.i(TAG, decompressedText); } // Did streamA succeed in reading the entire file? if (task.get_TaskSuccess() != true) { Log.i(TAG, "async decompress failed:"); Log.i(TAG, task.resultErrorText()); success = false; } Log.i(TAG, "The async decompress was successful."); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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