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(Android™) SSH Parallel Remote Commands on Multiple ServersSee more SSH ExamplesShows how to execute a command in parallel on multiple servers.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // Executing a command on multiple servers simultaneously is straightforward. // It's just a matter of using one SSH object per server.. CkSsh ssh1 = new CkSsh(); CkSsh ssh2 = new CkSsh(); CkSsh ssh3 = new CkSsh(); int port = 22; boolean success = ssh1.Connect("ssh-server1.com",port); if (success != true) { Log.i(TAG, ssh1.lastErrorText()); return; } // Authenticate using login/password: success = ssh1.AuthenticatePw("sshLogin1","sshPassword1"); if (success != true) { Log.i(TAG, ssh1.lastErrorText()); return; } // Connect and authenticate with 2 more servers. // For brevity, the success/failure won't be checked... success = ssh2.Connect("ssh-server2.com",port); success = ssh2.AuthenticatePw("sshLogin2","sshPassword2"); success = ssh3.Connect("ssh-server3.com",port); success = ssh3.AuthenticatePw("sshLogin3","sshPassword3"); // Note: If we wanted, we could've used ConnectAsync and AuthenticatePwAsync // to do the connecting and authenticating in parallel... // The command to be run on each SSH server will sleep for 5 seconds, // and then show the current system date/time. String cmd = "sleep 5; date"; // Start each command int ssh1Channel = ssh1.QuickCmdSend(cmd); if (ssh1Channel < 0) { Log.i(TAG, ssh1.lastErrorText()); return; } // For brevity, we're not checking the return values here: int ssh2Channel = ssh2.QuickCmdSend(cmd); int ssh3Channel = ssh3.QuickCmdSend(cmd); // OK, at this point the command is running simultaneously on each server. // Now collect the results of each command. int pollTimeoutMs = 50; int numFinished = 0; int channel; // Note: You would rewrite this code to use arrays. boolean ssh1Finished = false; boolean ssh2Finished = false; boolean ssh3Finished = false; while (numFinished < 3) { // Check to see if anything has finished. // QuickCmdCheck returns -1 if there are no errors and nothing else finished // QuickCmdCheck returns -2 if there was an error (such as a lost connection) // QuickCmdCheck returns a channel number if a channel finished. if (ssh1Finished != true) { channel = ssh1.QuickCmdCheck(pollTimeoutMs); if (channel == -2) { Log.i(TAG, ssh1.lastErrorText()); return; } if (channel == ssh1Channel) { Log.i(TAG, "---- ssh1 channel " + String.valueOf(channel) + " finished ----"); Log.i(TAG, ssh1.getReceivedText(channel,"ansi")); numFinished = numFinished + 1; ssh1Finished = true; } } if (ssh2Finished != true) { channel = ssh2.QuickCmdCheck(pollTimeoutMs); if (channel == -2) { Log.i(TAG, ssh2.lastErrorText()); return; } if (channel == ssh2Channel) { Log.i(TAG, "---- ssh2 channel " + String.valueOf(channel) + " finished ----"); Log.i(TAG, ssh2.getReceivedText(channel,"ansi")); numFinished = numFinished + 1; ssh2Finished = true; } } if (ssh3Finished != true) { channel = ssh3.QuickCmdCheck(pollTimeoutMs); if (channel == -2) { Log.i(TAG, ssh3.lastErrorText()); return; } if (channel == ssh3Channel) { Log.i(TAG, "---- ssh3 channel " + String.valueOf(channel) + " finished ----"); Log.i(TAG, ssh3.getReceivedText(channel,"ansi")); numFinished = numFinished + 1; ssh3Finished = true; } } } // -------------- // Sample output: // ---- ssh2 channel 101 finished ---- // Fri Dec 23 00:25:48 UTC 2016 // // ---- ssh3 channel 102 finished ---- // Thu Dec 22 18:25:12 CST 2016 // // ---- ssh1 channel 100 finished ---- // Thu Dec 22 18:25:48 CST 2016 } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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