Android™
Android™
SSH Commands to Cisco Switch
See more SSH Examples
Demonstrates how to establish an SSH session with a Cisco switch (or something similar) and send commands in a device console session.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSsh ssh = new CkSsh();
success = ssh.Connect("172.16.16.100",22);
if (success != true) {
Log.i(TAG, ssh.lastErrorText());
return;
}
// Authenticate using login/password:
success = ssh.AuthenticatePw("myLogin","myPassword");
if (success != true) {
Log.i(TAG, ssh.lastErrorText());
return;
}
// Start a shell session.
int channelNum = ssh.QuickShell();
if (channelNum < 0) {
Log.i(TAG, ssh.lastErrorText());
return;
}
// If the CISCO switch returns a prompt with "#", then read until we get the prompt.
// (It's not actually required that we do this, but it helps to know that all is OK at this point..)
success = ssh.ChannelReceiveUntilMatch(channelNum,"#","utf-8",true);
if (success != true) {
Log.i(TAG, ssh.lastErrorText());
return;
}
// Show what we received so far:
Log.i(TAG, ssh.getReceivedText(channelNum,"utf-8"));
// Send a "show clock" command.
success = ssh.ChannelSendString(channelNum,"show clock\n","utf-8");
// Read the output to the next interactive prompt.
success = ssh.ChannelReceiveUntilMatch(channelNum,"#","utf-8",true);
if (success != true) {
Log.i(TAG, ssh.lastErrorText());
return;
}
Log.i(TAG, ssh.getReceivedText(channelNum,"utf-8"));
// Send another command and get the output, and so on...
success = ssh.ChannelSendString(channelNum,"some other command\n","utf-8");
success = ssh.ChannelReceiveUntilMatch(channelNum,"#","utf-8",true);
if (success != true) {
Log.i(TAG, ssh.lastErrorText());
return;
}
Log.i(TAG, ssh.getReceivedText(channelNum,"utf-8"));
ssh.Disconnect();
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}