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(Android™) Debugging with Socket Session LoggingDebugging with socket session logging. The Chilkat Socket component provides properties for keeping a session log making it possible to see the exact bytes received and sent on a TCP/IP or SSL connection. To enable session logging, set the KeepSessionLog property = true. The SessionLogEncoding property controls how binary, non-printable bytes are represented in the log. There are two possible settings: Possible values are "esc" and "hex". The default value is "esc". When set to "hex", the bytes are encoded as a hexidecimalized string. The "esc" encoding is a C-string like encoding, and is more compact than hex if most of the data to be logged is text. Printable us-ascii chars are unmodified. Common "C" control chars are represented as "\r", "\n", "\t", etc. Non-printable and byte values greater than 0x80 are escaped using a backslash and hex encoding: \xHH. Certain printable chars are backslashed: SPACE, double-quote, single-quote, etc.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSocket socket = new CkSocket(); // Enable session logging: socket.put_KeepSessionLog(true); socket.put_SessionLogEncoding("esc"); // To demonstrate session logging, we'll connect to an // HTTP server and download the HTTP response header: boolean ssl = false; int maxWaitMillisec = 20000; boolean success = socket.Connect("www.chilkatsoft.com",80,ssl,maxWaitMillisec); if (success != true) { Log.i(TAG, socket.lastErrorText()); return; } // Set maximum timeouts for reading an writing (in millisec) socket.put_MaxReadIdleMs(10000); socket.put_MaxSendIdleMs(10000); // The socket component includes a BuildHttpGetRequest // method for convenience. Build a GET and send it to // the web server: String httpGet; httpGet = socket.buildHttpGetRequest("http://www.chilkatsoft.com/"); // Send it... success = socket.SendString(httpGet); if (success != true) { Log.i(TAG, socket.lastErrorText()); return; } // Read the response up to the first double CRLF: String httpHeader = socket.receiveUntilMatch("\r\n\r\n"); if (socket.get_LastMethodSuccess() != true) { Log.i(TAG, socket.lastErrorText()); return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000); // Display the session log: Log.i(TAG, socket.sessionLog()); // Show the HTTP response header: Log.i(TAG, httpHeader); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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