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(Android™) Socket Send and Receive BinDataDemonstrates the Chilkat Socket ReceiveBdN and SendBd methods.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSocket sock = new CkSocket(); // -------------------------------------------------------------------- // This example uses the public TCP echo service at https://tcpbin.com/ // -------------------------------------------------------------------- boolean useTls = false; int port = 4242; int maxWaitMs = 5000; boolean success = sock.Connect("tcpbin.com",port,useTls,maxWaitMs); if (success == false) { Log.i(TAG, sock.lastErrorText()); return; } // Wait a max of 2 seconds for a response.. sock.put_MaxReadIdleMs(2000); // Send 26 bytes contained in a Chilkat BinData CkBinData bdToSend = new CkBinData(); int i = 0; int byteVal = 65; while (i < 26) { bdToSend.AppendByte(byteVal); byteVal = byteVal + 1; i = i + 1; } // Send the contents of the BinData // Pass zero's in the 2nd and 3rd arguments to send the entire contents of the BinData. sock.SendBd(bdToSend,0,0); // The tcpbin.com echo server only echoes after receiving an LF (linefeed char) sock.SendByte(10); // The echo server will echo back whatever is sent to it. // We should be able to read the same bytes back.. CkBinData bdRecv = new CkBinData(); // Receive the 26 bytes previously sent, plus the LF char. success = sock.ReceiveBdN(27,bdRecv); if (success == false) { Log.i(TAG, sock.lastErrorText()); return; } // Show the contents of bdRecv in hex format Log.i(TAG, bdRecv.getEncoded("hex")); // Output: 4142434445464748494A4B4C4D4E4F505152535455565758595A0A } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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