Android™
Android™
SMTP SSH Tunneling (Port Forwarding)
Demonstrates how to setup an SSH tunnel for SMTP. This example connects to an SMTP sever via an SSH tunnel and sends an email.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// The mailman object is used for sending (SMTP) and receiving (POP3) email.
CkMailMan mailman = new CkMailMan();
// Connect to an SSH server and establish the SSH tunnel:
// The SSH hostname may be a hostname or an
// IP address, such as "192.168.1.108".
// The port is typically 22 (the standard port for SSH).
String sshHostname = "sftp.example.com";
int sshPort = 22;
success = mailman.SshOpenTunnel(sshHostname,sshPort);
if (success != true) {
Log.i(TAG, mailman.lastErrorText());
return;
}
// Authenticate with the SSH server via a login/password
// or with a public key.
// This example demonstrates SSH password authentication.
// Note: This is not authenticating with the SMTP server, it is
// for authenticating with the SSH server, which is separate.
success = mailman.SshAuthenticatePw("sshLogin","sshPassword");
if (success != true) {
Log.i(TAG, mailman.lastErrorText());
return;
}
// OK, the SSH tunnel is setup. The mailman may
// be used exactly the same as usual, except all communications
// are now sent through the SSH tunnel.
// Set the SMTP server.
mailman.put_SmtpHost("smtp.my-smtp-server.com");
// Set the SMTP login/password (if required)
mailman.put_SmtpUsername("smtpLogin");
mailman.put_SmtpPassword("smtpPassword");
// Create a new email object
CkEmail email = new CkEmail();
email.put_Subject("This is a test");
email.put_Body("This is a test");
email.put_From("Chilkat Support <support@chilkatsoft.com>");
success = email.AddTo("Chilkat Admin","admin@chilkatsoft.com");
// The call to SendEmail automatically connects to the SMTP
// server via the SSH tunnel (if not already connected).
// Because the SSH tunnel has been previously setup,
// this does not establish a direct connection with the SMTP
// server. It directs the SSH server to establish the connection.
// After SendEmail completes, the connection (i.e. session) remains
// open so that subsequent SendEmail calls may use the
// same SSH tunnel.
success = mailman.SendEmail(email);
if (success != true) {
Log.i(TAG, mailman.lastErrorText());
return;
}
// If you're curious, have a look at LastErrorText after
// a successful send. You'll see detailed information that
// confirms the SSH tunneling.
Log.i(TAG, mailman.lastErrorText());
// Note: Some SMTP servers do not actually send the email until
// the connection is closed. In these cases, it is necessary to
// call CloseSmtpConnection for the mail to be sent.
// Most SMTP servers send the email immediately, and it is
// not required to close the connection.
Log.i(TAG, "Mail Sent!");
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}