Android™
Android™
SFTP Upload Large File in Parts
See more SFTP Examples
Demonstrates how to split a large file into N parts and then upload each part separately. This technique can be used to potentially avoid limits a SFTP server might impose on upload file size.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSFtp sftp = new CkSFtp();
// Set some timeouts, in milliseconds:
sftp.put_ConnectTimeoutMs(5000);
sftp.put_IdleTimeoutMs(10000);
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
String hostname = "sftp.example.com";
int port = 22;
success = sftp.Connect(hostname,port);
if (success != true) {
Log.i(TAG, sftp.lastErrorText());
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
success = sftp.AuthenticatePw("myLogin","myPassword");
if (success != true) {
Log.i(TAG, sftp.lastErrorText());
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success != true) {
Log.i(TAG, sftp.lastErrorText());
return;
}
// Open a remote file for writing on the SSH server.
// If the file already exists, it is overwritten.
// (Specify "createNew" instead of "createTruncate" to
// prevent overwriting existing files.)
String handle = sftp.openFile("big.zip","writeOnly","createTruncate");
if (sftp.get_LastMethodSuccess() != true) {
Log.i(TAG, sftp.lastErrorText());
return;
}
// We're going to upload the local file "qa_data/zips/big.zip" (a relative local path from our current working directory)
// to the SFTP server.
String localFilePath = "qa_data/zips/big.zip";
// Rather than uploading in one shot, we'll read the local file in chunks
// and upload a chunk at a time.
CkFileAccess fac = new CkFileAccess();
success = fac.OpenForRead(localFilePath);
if (success == false) {
sftp.CloseHandle(handle);
Log.i(TAG, fac.lastErrorText());
return;
}
// If we were to split the local file into 128K chunks, how many chunks (blocks) would
// we have, including the last partial block?
int blockSize = 131072;
int numBlocks = fac.GetNumBlocks(blockSize);
Log.i(TAG, "Number of blocks = " + String.valueOf(numBlocks));
CkBinData bd = new CkBinData();
int i = 0;
while (i < numBlocks) {
// Read the Nth block, which gets appended to the bd. (which means
// we must clear the contents of bd before the next iteration)
success = fac.ReadBlockBd(i,blockSize,bd);
if (success == false) {
sftp.CloseHandle(handle);
Log.i(TAG, fac.lastErrorText());
return;
}
// Upload this block to the open remote file.
success = sftp.WriteFileBd(handle,bd);
if (success == false) {
Log.i(TAG, sftp.lastErrorText());
return;
}
// Clear the contents for the next iteration.
bd.Clear();
i = i + 1;
}
// Close the local file.
fac.FileClose();
// -----------------------------------------------------------------------------
// This is important. You must close the handle on the server.
// Otherwise open handles will accumulate on the server until eventually a limit
// is reached and the server will fail on a call to OpenFile.
// -----------------------------------------------------------------------------
// Close the remote file handle on the server.
success = sftp.CloseHandle(handle);
if (success != true) {
Log.i(TAG, sftp.lastErrorText());
return;
}
Log.i(TAG, "Success.");
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}