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(Android™) SFTP Upload with Bandwidth ThrottlingDemonstrates how to upload a file to an SSH server in the simplest way with bandwidth throttling. Bandwidth throttling for all SFTP communications can be achieved by simply setting the BandwidthThrottleUp or BandwidthThrottleDown properties. (One limits the transfer rate for uploads, the other for downloads.)
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSFtp sftp = new CkSFtp(); // Set some timeouts, in milliseconds: sftp.put_ConnectTimeoutMs(15000); sftp.put_IdleTimeoutMs(15000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. String hostname = "sftp.example.com"; int port = 22; boolean success = sftp.Connect(hostname,port); if (success != true) { Log.i(TAG, sftp.lastErrorText()); return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw("myLogin","myPassword"); if (success != true) { Log.i(TAG, sftp.lastErrorText()); return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { Log.i(TAG, sftp.lastErrorText()); return; } // Limit the transfer rate (bandwidth throttle) to 64K per second. sftp.put_BandwidthThrottleUp(65536); // Upload from the local file to the SSH server. // Important -- the remote filepath is the 1st argument, // the local filepath is the 2nd argument; String remoteFilePath = "hamlet.xml"; String localFilePath = "c:/temp/hamlet.xml"; success = sftp.UploadFileByName(remoteFilePath,localFilePath); if (success != true) { Log.i(TAG, sftp.lastErrorText()); return; } Log.i(TAG, "Success."); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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