Android™
Android™
Generating Repeatable Random Data for Testing/Debugging
See more PRNG Examples
Demonstrates how to use the Fortuna PRNG to generate random-looking but repeatable non-random data for the purpose of testing and debugging.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
success = false;
CkPrng fortuna = new CkPrng();
// Normally an application would seed the PRNG with entropy from
// some real random source. However, sometimes we want the same
// random sequence of bytes for testing and debugging purposes.
// This a reason why GetEntropy and AddEntropy are two different methods.
// An application could omit the call to GetEntropy, and instead pass
// non-random data to AddEntropy. For example:
// Seed the PRNG with non-entropy, so we get a repeatable sequence.
// Note: AddEntropy can be called any number of times.
success = fortuna.AddEntropy("01020304","hex");
success = fortuna.AddEntropy("hello world","ascii");
// Generate some random data:
String strRandHex = fortuna.genRandom(16,"hex");
String strRandBase64 = fortuna.genRandom(22,"base64");
String strRandBase58 = fortuna.genRandom(32,"base58");
Log.i(TAG, "hex random bytes: " + strRandHex);
Log.i(TAG, "base64 random bytes: " + strRandBase64);
Log.i(TAG, "base58 random bytes: " + strRandBase58);
// Try it again with a different object to verify that the same results are obtained:
CkPrng fortuna2 = new CkPrng();
success = fortuna2.AddEntropy("01020304","hex");
success = fortuna2.AddEntropy("hello world","ascii");
strRandHex = fortuna2.genRandom(16,"hex");
strRandBase64 = fortuna2.genRandom(22,"base64");
strRandBase58 = fortuna2.genRandom(32,"base58");
Log.i(TAG, "hex random bytes: " + strRandHex);
Log.i(TAG, "base64 random bytes: " + strRandBase64);
Log.i(TAG, "base58 random bytes: " + strRandBase58);
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}