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(Android™) Download and Save Email Attachments (POP3)See more POP3 ExamplesDownloads emails from a POP3 mailbox and saves all attachments.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // The mailman object is used for receiving (POP3) // and sending (SMTP) email. CkMailMan mailman = new CkMailMan(); // Set the POP3 server's hostname mailman.put_MailHost("pop.yourserver.com"); // Set the POP3 login/password. mailman.put_PopUsername("***"); mailman.put_PopPassword("***"); // Copy the all email from the user's POP3 mailbox // into a bundle object. The email remains on the server. // CopyMail is a reasonable choice for POP3 maildrops that don't have too many // emails. For larger mail drops, one might download emails one at a time.. CkEmailBundle bundle = mailman.CopyMail(); if (mailman.get_LastMethodSuccess() != true) { Log.i(TAG, mailman.lastErrorText()); return; } // The directory path can be relative or absolute. // This shows a Windows style directory path. On other operating systems, the path // would be different.. String dirPath = "c:/myAttachments"; boolean success; int bundleIndex = 0; int numMessages = bundle.get_MessageCount(); CkEmail email; while ((bundleIndex < numMessages)) { email = bundle.GetEmail(bundleIndex); // Save all attachments to the specified directory. // The directory is automatically created if it does not yet exist. success = email.SaveAllAttachments(dirPath); if (success != true) { Log.i(TAG, email.lastErrorText()); return; } // The OverwriteExisting property controls whether already-existing files // are automatically overwritten. By default, it is set to true so that existing // files will be overwritten. // Setting OverwriteExisting = false will cause the attachment-saving methods to generate // unique filenames if a file with the same name already exists. The actual filename(s) // saved will be present by calling GetAttachmentFilename for each attachment *after* // saving. // For example... email.put_OverwriteExisting(false); success = email.SaveAllAttachments(dirPath); if (success != true) { Log.i(TAG, email.lastErrorText()); return; } int numAttachments = email.get_NumAttachments(); int attachIndex = 0; while ((attachIndex < numAttachments)) { // If the attachment filename was changed to prevent overwriting, // GetAttachmentFilename will return the new filename. Log.i(TAG, email.getAttachmentFilename(attachIndex)); attachIndex = attachIndex + 1; } // Attachments can also be saved individually. attachIndex = 0; while ((attachIndex < numAttachments)) { Log.i(TAG, "Original Filename: " + email.getAttachmentFilename(attachIndex)); success = email.SaveAttachedFile(attachIndex,dirPath); if (success != true) { Log.i(TAG, email.lastErrorText()); return; } // If OverwriteExisting = true, the saved filename will always equal the original filename, // unless there are characters present in the filename that are not allowed by Windows, // such as * ? < > | etc. In those cases the illegal characters are either removed or replaced // with underscore characters to allow the file to be saved. Log.i(TAG, "Saved Filename: " + email.getAttachmentFilename(attachIndex)); attachIndex = attachIndex + 1; } bundleIndex = bundleIndex + 1; } } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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