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(Android™) Load PFX/P12 from a Base64 Encoded PFX FileDemonstrates how to call LoadPfxEncoded.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); CkBinData bd = new CkBinData(); boolean success = bd.LoadFile("qa_data/pfx/cert_test123.pfx"); if (success != true) { Log.i(TAG, "Failed to load PFX file."); return; } // Get the bytes contained in the PFX in base64 format: String strBase64 = bd.getEncoded("base64"); // The base64 looks like this: "MIIbEAIBAzCCGswGCSqGSIb3DQEHAaCCGr0Eghq5MIIatTCCBg..." Log.i(TAG, strBase64); CkPfx pfx = new CkPfx(); // Load the PFX from the base64 string String password = "test123"; success = pfx.LoadPfxEncoded(strBase64,"base64",password); if (success != true) { Log.i(TAG, pfx.lastErrorText()); return; } Log.i(TAG, "success"); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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