Chilkat HOME .NET Core C# Android™ AutoIt C C# C++ Chilkat2-Python CkPython Classic ASP DataFlex Delphi ActiveX Delphi DLL Go Java Lianja Mono C# Node.js Objective-C PHP ActiveX PHP Extension Perl PowerBuilder PowerShell PureBasic Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ VB.NET VBScript Visual Basic 6.0 Visual FoxPro Xojo Plugin
(Android™) Create Binary MIMEDemonstrates how to create and save a multipart/mixed MIME document where the parts (a JPG and a PDF) are NOT base64 encoded, but are instead binary. Note: This example requires Chilkat v9.5.0.62 or greater.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkMime mime = new CkMime(); boolean success; mime.SetBodyFromPlainText("This is the plain text body."); mime.ConvertToMultipartMixed(); mime.AppendPartFromFile("qa_data/jpg/penguins.jpg"); mime.AppendPartFromFile("qa_data/pdf/fishing.pdf"); // At this point, when saved, the MIME bodies will be base64 encoded. mime.SaveMime("qa_output/sample.txt"); // We now have the following MIME where everything is base64 encoded: // The code that follows shows how to eliminate the base64 to make this binary MIME. // Content-Type: multipart/mixed; boundary="------------000207060703080505060404" // // --------------000207060703080505060404 // Content-Type: text/plain // Content-Transfer-Encoding: 7bit // // This is the plain text body. // --------------000207060703080505060404 // Content-Disposition: attachment; filename="penguins.jpg" // Content-Type: image/jpeg; name="penguins.jpg" // Content-Transfer-Encoding: base64 // // /9j/4AAQSkZJRgABAgEAYABgAAD/7gAOQWRvYmUAZAAAAAAB/+ESCEV4aWYAAE1NACoAAAAIAAcB // MgACAAAAFAAAAGIBOwACAAAABwAAAHZHRgADAAAAAQAEAABHSQADAAAAAQA/AACcnQABAAAADgAA // ... // 800a1MlLipJHlyU9en7sqVPkBK+gBj+o+1E91Ld7iJk0pJDO5PmDk4FOGOHy6S3JW120W1uCJ5M0 // PBa54edOFAc8ePX/2Q== // // --------------000207060703080505060404 // Content-Disposition: attachment; filename="fishing.pdf" // Content-Type: application/pdf; name="fishing.pdf" // Content-Transfer-Encoding: base64 // // JVBERi0xLjMKJcfsj6IKNSAwIG9iago8PC9MZW5ndGggNiAwIFIvRmlsdGVyIC9GbGF0ZURlY29k // ZT4+CnN0cmVhbQp4nM1c288cNxVX09A0myq35tom7bSl8E1hp76P/YpASIiXlEg8tDwVKEJfilIe // ... // MDRGMT48OTlENkRFQzExQjkzNjA0Mjc1RUFCNzIyMjI4RjA0RjE+XQo+PgpzdGFydHhyZWYKMjk0 // MzY5CiUlRU9GCg== // // --------------000207060703080505060404-- // // To make it binary MIME (getting rid of the base64), set the Encoding property to "binary" // for the JPG and PDF parts. CkMime jpgPart = mime.GetPart(1); jpgPart.put_Encoding("binary"); CkMime pdfPart = mime.GetPart(2); pdfPart.put_Encoding("binary"); // Now save it. If you try to view this MIME in a text editor, // the JPG and PDF parts will be garbled and unintelligible. That's because // the bytes do not represent characters. mime.SaveMime("qa_output/sampleBinary.mim"); // The MIME now contains this: // Content-Type: multipart/mixed; boundary="------------000207060703080505060404" // // --------------000207060703080505060404 // Content-Type: text/plain // Content-Transfer-Encoding: 7bit // // This is the plain text body. // --------------000207060703080505060404 // Content-Disposition: attachment; filename="penguins.jpg" // Content-Type: image/jpeg; name="penguins.jpg" // Content-Transfer-Encoding: binary // // <Binary Data Here> // // --------------000207060703080505060404 // Content-Disposition: attachment; filename="fishing.pdf" // Content-Type: application/pdf; name="fishing.pdf" // Content-Transfer-Encoding: binary // // <Binary Data Here> // // --------------000207060703080505060404-- // // Can we load this binary MIME into an Email object? CkBinData binData = new CkBinData(); // Write the binary MIME into binData; mime.GetMimeBd(binData); CkEmail email = new CkEmail(); // Load the email from the binData. email.SetFromMimeBd(binData); // Note: Many email clients may not be able to correctly process emails // using the binary encoding. Thunderbird has trouble. Windows Live Mail // worked OK. email.put_Subject("Binary MIME Email"); email.put_From("admin@chilkatsoft.com"); email.AddTo("Chilkat","support@chilkatsoft.com"); email.SaveEml("qa_output/binaryEmail.eml"); // Chilkat does not recommend trying to use binary MIME for email. // Binary MIME is typically used in HTTP for uploads and downloads. // // Also, binary MIME is not representable in a string. // If we try to get the MIME as a string, then it must be encoded // using base64. // Chilkat automatically changes binary encodings to base64 // when there's an attempt to get the MIME as a string. CkStringBuilder sb = new CkStringBuilder(); email.GetMimeSb(sb); sb.WriteFile("qa_output/email_fromSb.eml","utf-8",false); // Likewise, if we try to get the MIME as a string from the Mime object, // it cannot contain non-character data in a binary encoding. The binary // bytes MUST be in base64. The act of trying to retrieve the MIME in string // format will force Chilkat to convert binary encodings (for non-text parts) // to base64. mime.GetMimeSb(sb); sb.WriteFile("qa_output/mime_fromSb.eml","utf-8",false); // However, the above use of base64 is just for the purpose of making the MIME // string friendly. If we save the MIME to a file, it's still binary: mime.SaveMime("qa_output/mime_binary.mime"); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
© 2000-2024 Chilkat Software, Inc. All Rights Reserved.