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(Android™) JSON UpdateNumber vs UpdateIntDemonstrates UpdateNumber vs UpdateString.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); CkJsonObject json = new CkJsonObject(); // If a number is too large for a 32-bit signed integer, then call UpdateNumber instead of UpdateInt. // The large integer is passed to UpdateNumber as a string, but in the JSON it will be an integer. // For example: json.UpdateNumber("largeNumber","6884556842"); // If the integer is small enough for a 32-bit signed integer, then use UpdateInt: json.UpdateInt("reasonableInt",123456); json.put_EmitCompact(false); Log.i(TAG, json.emit()); // The output: // Notice the large number passed as a string does not have quotes in the JSON // { // "largeNumber": 6884556842, // "reasonableInt": 123456 // } } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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