Android™
Android™
Call a JavaScript Function Returning an Object
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Demonstrates how to call a JavaScript function that returns an object.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This is the JavaScript function we'll call:
// function getSettings() {
// return {
// theme: "dark",
// notifications: true,
// version: 1.0
// };
// }
CkStringBuilder sbScript = new CkStringBuilder();
sbScript.Append("function getSettings() {");
sbScript.Append(" return {");
sbScript.Append(" theme: \"dark\",");
sbScript.Append(" notifications: true,");
sbScript.Append(" version: 1.0");
sbScript.Append(" };");
sbScript.Append("}");
CkJs js = new CkJs();
CkJsonObject result = new CkJsonObject();
result.put_EmitCompact(false);
// Call Eval to add the function to the context's global object
success = js.Eval(sbScript,result);
if (success == false) {
// Examine the result for an exception.
Log.i(TAG, result.emit());
// Also examine the LastErrorText.
Log.i(TAG, js.lastErrorText());
return;
}
// ------------------------------------------------------------------------------
// Call the function getSettings()
CkJsonObject funcCall = new CkJsonObject();
// Create JSON specifying the function name and arguments
// The function has no arguments, so we only specify the name.
// {
// "name": "getSettings",
// }
funcCall.UpdateString("name","getSettings");
success = js.CallFunction(funcCall,result);
if (success == false) {
// Examine the result for an exception.
Log.i(TAG, result.emit());
// Also examine the LastErrorText.
Log.i(TAG, js.lastErrorText());
return;
}
Log.i(TAG, result.emit());
// Output:
// {
// "type": "object",
// "value": {
// "theme": "dark",
// "notifications": true,
// "version": 1
// }
// }
// Examine the object's members
Log.i(TAG, "theme: " + result.stringOf("value.theme"));
Log.i(TAG, "notifications: " + String.valueOf(result.BoolOf("value.notifications")));
Log.i(TAG, "version: " + String.valueOf(result.IntOf("value.version")));
// Output:
// theme: dark
// notifications: True
// version: 1
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}