Android™
Android™
Call a JavaScript Function Returning a Boolean
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Demonstrates how to call a JavaScript function that returns a boolean.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This is the JavaScript function we'll call:
// function isEven(number) {
// return number % 2 === 0;
// }
CkStringBuilder sbScript = new CkStringBuilder();
sbScript.Append("function isEven(number) { return number % 2 === 0; }");
CkJs js = new CkJs();
CkJsonObject result = new CkJsonObject();
result.put_EmitCompact(false);
// Call Eval to add the function to the context's global object
success = js.Eval(sbScript,result);
if (success == false) {
// Examine the result for an exception.
Log.i(TAG, result.emit());
// Also examine the LastErrorText.
Log.i(TAG, js.lastErrorText());
return;
}
// ------------------------------------------------------------------------------
// Call the function isEven(8)
CkJsonObject funcCall = new CkJsonObject();
// Create JSON specifying the function name and arguments
// {
// "name": "isEven",
// "args": [ 8 ]
// }
funcCall.UpdateString("name","isEven");
funcCall.UpdateInt("args[0]",8);
success = js.CallFunction(funcCall,result);
if (success == false) {
// Examine the result for an exception.
Log.i(TAG, result.emit());
// Also examine the LastErrorText.
Log.i(TAG, js.lastErrorText());
return;
}
Log.i(TAG, result.emit());
// Output:
// {
// "type": "bool",
// "value": true
// }
boolean retval = result.BoolOf("value");
Log.i(TAG, String.valueOf(retval));
// Output:
// true
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}