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Android™

JavaScript console using Callbacks

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Demonstrates console output using Chilkat JavaScript with callbacks.

Chilkat Android™ Downloads

Android™
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;

import android.app.Activity;
import com.chilkatsoft.*;

import android.widget.TextView;
import android.os.Bundle;

public class jsProgress extends CkBaseProgress
  {

  public void ProgressInfo(String name, String value)
    {
    Log.i(TAG, name + ": " + value);
    return;
    }

};

public class SimpleActivity extends Activity {

  private static final String TAG = "Chilkat";

  // Called when the activity is first created.
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    boolean success = false;

    // This example demonstrates using the built-in console object.
    // The Javascript run in this example is shown below.

    // Load the JavaScript from a file.
    CkStringBuilder sbScript = new CkStringBuilder();
    success = sbScript.LoadFile("qa_data/js_tests/test_console.js","utf-8");
    if (success == false) {
        Log.i(TAG, sbScript.lastErrorText());
        return;
        }

    CkJs js = new CkJs();
    jsProgress js_progress = new jsProgress();
    js.put_EventCallbackObject(js_progress);
    CkJsonObject result = new CkJsonObject();

    // Run the JavaScript
    // Results (not console output) go to result.
    // Note: Eval returns the completion value of the script. This is generally the value of the last evaluated expression.
    // In this case, the last evaluated expression is console.log which does not calculate a value. Therefore, it returns undefined.
    success = js.Eval(sbScript,result);
    if (success == false) {
        Log.i(TAG, sbScript.lastErrorText());
        return;
        }

    // We can look at the result, which is "undefined", which is normal and expected.
    Log.i(TAG, result.emit());
    // The result JSON is: {"type":"undefined","value":"undefined"}

    // The console output is received using ProgressInfo callbacks.
    // The output is:

    // log: Hello World, 248, 12.05
    // 
    // error: foo:bar baz
    // 
    // warn: 1 2 3
    // 
    // log: %% %s
    // 
    // log: myApp: {
    //   "appName": "Example",
    //   "version": 1,
    //   "isDebug": true,
    //   "supportedTypes": [
    //     "string",
    //     "number",
    //     "object"
    //   ],
    //   "settings": {
    //     "maxWidgets": 1024,
    //     "allowIO": true
    //   }
    // }
    // 
    // log: App: myApp (Version 1)
    // 
    // {"type":"undefined","value":"undefined"}

  }

  static {
      System.loadLibrary("chilkat");

      // Note: If the incorrect library name is passed to System.loadLibrary,
      // then you will see the following error message at application startup:
      //"The application <your-application-name> has stopped unexpectedly. Please try again."
  }
}