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Android™

Send XMLHttpRequest and Get Response

See more HTTP Examples

Demonstrates how to send an HTTP XML request and retrieve the response.

Chilkat Android™ Downloads

Android™
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;

import android.app.Activity;
import com.chilkatsoft.*;

import android.widget.TextView;
import android.os.Bundle;

public class SimpleActivity extends Activity {

  private static final String TAG = "Chilkat";

  // Called when the activity is first created.
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    boolean success = false;

    // This example assumes the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkHttp http = new CkHttp();

    // The XML sent in the body of the request is application
    // specified -- it should contain whatever the server-side
    // application is expecting..
    String xmlStr = "<?xml version=\"1.0\" encoding=\"UTF-8\"?><appXml><something>123</something></appXml>";

    String urlEndpoint = "http://www.chilkatsoft.com/xmlEcho.asp";
    String xmlCharset = "utf-8";

    CkHttpResponse resp = new CkHttpResponse();
    success = http.HttpStr("POST",urlEndpoint,xmlStr,xmlCharset,"application/xml",resp);
    if (success == false) {
        Log.i(TAG, http.lastErrorText());
        return;
        }

    // The raw HTTP request sent by the above call is:

    // POST /xmlEcho.asp HTTP/1.1
    // Content-Type: text/xml
    // Host: www.chilkatsoft.com
    // Accept: */*
    // Accept-Charset: ISO-8859-1,utf-8;q=0.7,*; q=0.7
    // Accept-Language: en-us,en;q=0.5
    // Accept-Encoding: gzip
    // Content-Length: 81
    // 
    // <?xml version="1.0" encoding="UTF-8"?><appXml><something>123</something></appXml>

    // Examine the Body of the HTTP response
    // This would be the XML response sent by the server.
    Log.i(TAG, resp.bodyStr());

  }

  static {
      System.loadLibrary("chilkat");

      // Note: If the incorrect library name is passed to System.loadLibrary,
      // then you will see the following error message at application startup:
      //"The application <your-application-name> has stopped unexpectedly. Please try again."
  }
}