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(Android™) Facebook Download all Photos to Local FilesDemonstrates how to download all of one's Facebook photos to a local filesystem directory. This sample code keeps a local cache to avoid re-downloading the same photos twice. The program can be run again after a time, and it will download only photos that haven't yet been downloaded.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // This example will use a local disk cache to avoid re-fetching the same // photo id after it's been fetched once. CkCache fbCache = new CkCache(); // The cache will use 1 level of 256 sub-directories. fbCache.put_Level(1); // Use a directory path that makes sense on your operating system.. fbCache.AddRoot("C:/fbCache"); // This example assumes a previously obtained an access token CkOAuth2 oauth2 = new CkOAuth2(); oauth2.put_AccessToken("FACEBOOK-ACCESS-TOKEN"); CkRest rest = new CkRest(); // Connect to Facebook. boolean success = rest.Connect("graph.facebook.com",443,true,true); if (success != true) { Log.i(TAG, rest.lastErrorText()); return; } // Provide the authentication credentials (i.e. the access key) rest.SetAuthOAuth2(oauth2); // There are two choices: // We can choose to download the photos the person is tagged in or has uploaded // by setting type to "tagged" or "uploaded". rest.AddQueryParam("type","uploaded"); // To download all photos, we begin with an outer loop that iterates over // the list of photo nodes in pages. Each page returned contains a list of // photo node ids. Each photo node id must be retrieved to get the download URL(s) // of the actual image. // I don't know the max limit for the number of records that can be downloaded at once. rest.AddQueryParam("limit","100"); // Get the 1st page of photos ids. // See https://developers.facebook.com/docs/graph-api/reference/user/photos/ for more information. String responseJson = rest.fullRequestNoBody("GET","/v2.7/me/photos"); if (rest.get_LastMethodSuccess() != true) { Log.i(TAG, rest.lastErrorText()); return; } CkJsonObject photoJson = new CkJsonObject(); CkStringArray saPhotoUrls = new CkStringArray(); CkStringBuilder sbPhotoIdPath = new CkStringBuilder(); CkJsonObject json = new CkJsonObject(); json.put_EmitCompact(false); json.Load(responseJson); int i; String photoId; String imageUrl; // Get the "after" cursor. String afterCursor = json.stringOf("paging.cursors.after"); while (json.get_LastMethodSuccess() == true) { Log.i(TAG, "-------------------"); Log.i(TAG, "afterCursor = " + afterCursor); // For each photo id in this page... i = 0; int numItems = json.SizeOfArray("data"); while (i < numItems) { json.put_I(i); photoId = json.stringOf("data[i].id"); Log.i(TAG, "photoId = " + photoId); // We need to fetch the JSON for this photo. Check to see if it's in the local disk cache, // and if not, then get it from Facebook. String photoJsonStr = fbCache.fetchText(photoId); if (fbCache.get_LastMethodSuccess() == false) { // It's not locally available, so get it from Facebook.. sbPhotoIdPath.Clear(); sbPhotoIdPath.Append("/v2.7/"); sbPhotoIdPath.Append(photoId); rest.ClearAllQueryParams(); rest.AddQueryParam("fields","id,album,images"); Log.i(TAG, "Fetching photo node from Facebook..."); // This REST request will continue using the existing connection. // If the connection was closed, it will automatically reconnect to send the request. photoJsonStr = rest.fullRequestNoBody("GET",sbPhotoIdPath.getAsString()); if (rest.get_LastMethodSuccess() != true) { Log.i(TAG, rest.lastErrorText()); return; } // Add the photo JSON to the local cache. fbCache.SaveTextNoExpire(photoId,"",photoJsonStr); } // Parse the photo JSON and add the main photo download URL to saPhotoUrls // There may be multiple URLs in the images array, but the 1st one is the largest and main photo URL. // The others are smaller sizes of the same photo. photoJson.Load(photoJsonStr); imageUrl = photoJson.stringOf("images[0].source"); if (photoJson.get_LastMethodSuccess() == true) { // Actually, we'll add a small JSON document that contains both the image ID and the URL. CkJsonObject imgUrlJson = new CkJsonObject(); imgUrlJson.AppendString("id",photoId); imgUrlJson.AppendString("url",imageUrl); saPhotoUrls.Append(imgUrlJson.emit()); Log.i(TAG, "imageUrl = " + imageUrl); } i = i + 1; } // Prepare for getting the next page of photos ids. // We can continue using the same REST object. // If already connected, we'll continue using the existing connection. // Otherwise, a new connection will automatically be made if needed. rest.ClearAllQueryParams(); rest.AddQueryParam("type","uploaded"); rest.AddQueryParam("limit","20"); rest.AddQueryParam("after",afterCursor); // Get the next page of photo ids. responseJson = rest.fullRequestNoBody("GET","/v2.7/me/photos"); if (rest.get_LastMethodSuccess() != true) { Log.i(TAG, rest.lastErrorText()); return; } json.Load(responseJson); afterCursor = json.stringOf("paging.cursors.after"); } Log.i(TAG, "No more pages of photos."); // Now iterate over the photo URLs and download each to a file. // We can use Chilkat HTTP. No Facebook authorization (access token) is required to download // the photo once the URL is known. CkHttp http = new CkHttp(); // We'll cache the image data so that if run again, we don't re-download the same image again. int numUrls = saPhotoUrls.get_Count(); i = 0; CkJsonObject urlJson = new CkJsonObject(); CkByteData imageBytes = new CkByteData(); CkFileAccess fac = new CkFileAccess(); while (i < numUrls) { urlJson.Load(saPhotoUrls.getString(i)); photoId = urlJson.stringOf("id"); imageUrl = urlJson.stringOf("url"); // Check the local cache for the image data. // Only download and save if not already cached. success = fbCache.FetchFromCache(imageUrl,imageBytes); if (fbCache.get_LastMethodSuccess() == false) { // This photo needs to be downloaded. CkStringBuilder sbImageUrl = new CkStringBuilder(); sbImageUrl.Append(imageUrl); // Let's form a filename.. String extension = ".jpg"; if (sbImageUrl.Contains(".gif",false) == true) { extension = ".gif"; } if (sbImageUrl.Contains(".png",false) == true) { extension = ".png"; } if (sbImageUrl.Contains(".tiff",false) == true) { extension = ".tiff"; } if (sbImageUrl.Contains(".bmp",false) == true) { extension = ".bmp"; } CkStringBuilder sbLocalFilePath = new CkStringBuilder(); sbLocalFilePath.Append("C:/Photos/facebook/uploaded/"); sbLocalFilePath.Append(photoId); sbLocalFilePath.Append(extension); success = http.QuickGet(imageUrl,imageBytes); if (http.get_LastMethodSuccess() != true) { Log.i(TAG, http.lastErrorText()); return; } // We've downloaded the photo image bytes into memory. // Save it to the cache AND save it to the output file. fbCache.SaveToCacheNoExpire(imageUrl,"",imageBytes); fac.WriteEntireFile(sbLocalFilePath.getAsString(),imageBytes); Log.i(TAG, "Downloaded to " + sbLocalFilePath.getAsString()); } i = i + 1; } Log.i(TAG, "Finished downloading all Facebook photos!"); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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