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(Android™) Append Encoded Binary Data to StringBuilderDemonstrates how to append encoded binary data to the contenets of a StringBuilder.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); CkBinData bd = new CkBinData(); boolean success = bd.LoadFile("qa_data/jpg/starfish.jpg"); if (success == false) { Log.i(TAG, "Failed to load file."); return; } // For example, let's say we want construct simple JSON containing the base64 representation of the above JPG file. CkStringBuilder sb = new CkStringBuilder(); sb.Append("{ \"jpg\": \""); // GetEncodedSb appends the enocded representation of the binary data to the StringBuiler passed in the 2nd arg. bd.GetEncodedSb("base64",sb); sb.Append("\" }"); Log.i(TAG, sb.getAsString()); // Output looks like this: // { "jpg": "/9j/4AAQSkZJRgABAg...rcQ+vo//2Q==" } } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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