Android™
Android™
Save Email Attachments to Filesystem
Saves email attachments to a directory.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
CkEmail email = new CkEmail();
// Load an email object containing attachments.
// This .eml can be downloaded from:
// http://www.example-code.com/testData/HtmlEmail.eml
success = email.LoadEml("HtmlEmail.eml");
if (success != true) {
Log.i(TAG, email.lastErrorText());
return;
}
// If OverwriteExisting is turned on, files with the same
// name are overwritten. If turned off, new/unique filenames
// are automatically generated. The filenames actually saved
// are accessible via the GetAttachmentFilename method.
email.put_OverwriteExisting(true);
// Save all attachments to the "myAttachments" subdirectory
// found under the calling process's current working directory.
// This directory is automatically created if it does not already
// exist.
success = email.SaveAllAttachments("myAttachments");
if (success != true) {
Log.i(TAG, email.lastErrorText());
return;
}
// List the attachment filenames:
int i;
for (i = 0; i <= email.get_NumAttachments() - 1; i++) {
Log.i(TAG, email.getAttachmentFilename(i));
}
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}