Android™
Android™
Drop/Undrop Text Formatting Tags
See more HTML-to-XML/Text Examples
Demonstrates how the DropTextFormattingTags and UndropTextFormattingTags methods work in the Html-to-Xml API.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
String html = "<html><body><p><b>Hello</b> World!<p>This is a test</body></html>";
// Convert the above to XML
CkHtmlToXml h2x = new CkHtmlToXml();
// By default, text formatting tags are dropped. Text formatting HTML tags are: b, font, i, u, br, center, em, strong, big, tt, s, small, strike, sub, and sup
h2x.put_Html(html);
Log.i(TAG, h2x.toXml());
// The resulting XML is:
// <?xml version="1.0" encoding="utf-8"?>
// <root>
// <html>
// <body>
// <p>
// <text>Hello World!</text>
// </p>
// <p>
// <text>This is a test</text>
// </p>
// </body>
// </html>
// </root>
// To preserve text formatting tags, put the h2x instance into the mode where text formatting tags are not dropped:
h2x.UndropTextFormattingTags();
// Convert again to see the difference:
Log.i(TAG, h2x.toXml());
// The resulting XML is:
// <?xml version="1.0" encoding="utf-8"?>
// <root>
// <html>
// <body>
// <p>
// <b>
// <text>Hello</text>
// </b>
// <text> World!</text>
// </p>
// <p>
// <text>This is a test</text>
// </p>
// </body>
// </html>
// </root>
// Call DropTextFormattingTags to put the h2x instance back in "drop" mode.
h2x.DropTextFormattingTags();
// Convert again to see the difference:
Log.i(TAG, h2x.toXml());
// The resulting XML is:
// <?xml version="1.0" encoding="utf-8"?>
// <root>
// <html>
// <body>
// <p>
// <text>Hello World!</text>
// </p>
// <p>
// <text>This is a test</text>
// </p>
// </body>
// </html>
// </root>
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}