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(Android™) Manually Duplicate SetSecretKeyViaPasswordDemonstrates how to duplicate the password string to binary secret key computation of SetSecretKeyViaPassword.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkCrypt2 crypt = new CkCrypt2(); // The password string is transformed to a binary secret key by computing the // MD5 digest (of the utf-8 password) to obtain 16 bytes. // If the KeyLength is greater than 16 bytes, then the MD5 digest of the Base64 encoding // of the utf-8 password is added. A max of 32 bytes of key material is generated, and // this is truncated to the actual KeyLength required. crypt.put_CryptAlgorithm("aes"); crypt.put_KeyLength(256); String password = "this is my password"; crypt.SetSecretKeyViaPassword(password); // Examine the resulting SecretKey in hex: Log.i(TAG, "Computed Secret Key = " + crypt.getEncodedKey("hex")); // Now perform the same computation manually: CkStringBuilder sb = new CkStringBuilder(); crypt.put_HashAlgorithm("md5"); crypt.put_Charset("utf-8"); crypt.put_EncodingMode("hex"); sb.Append(crypt.hashStringENC(password)); String passwordBase64 = crypt.encodeString(password,"utf-8","base64"); sb.Append(crypt.hashStringENC(passwordBase64)); Log.i(TAG, "Manually Computed = " + sb.getAsString()); // The output is: // Computed Secret Key = 210D53992DFF432EC1B1A9698AF9DA16C7E90518F90E24828F78EC9E0A413B36 // Manually Computed = 210D53992DFF432EC1B1A9698AF9DA16C7E90518F90E24828F78EC9E0A413B36 } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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