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(Android™) Convert a File from utf-8 to ANSI (such as Windows-1252)This example is to satisfy a particular user's support question: I have a file that contains this text:
The utf-8 representation of the character É is the two bytes 0xC3 0x89. When Notepad is displaying the utf-8 file, it is intepreting the bytes as if they are ANSI (1 byte per char), and thus it is showing the ANSI char for 0xC3 (Ã) and the ANSI char for 0x89 (‰). After converting to ANSI, the É is represented by the single byte 0xC9.
// Important: Don't forget to include the call to System.loadLibrary // as shown at the bottom of this code sample. package com.test; import android.app.Activity; import com.chilkatsoft.*; import android.widget.TextView; import android.os.Bundle; public class SimpleActivity extends Activity { private static final String TAG = "Chilkat"; // Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkCharset charset = new CkCharset(); charset.put_FromCharset("utf-8"); charset.put_ToCharset("ANSI"); // We could alternatively be more specific and say "Windows-1252". // The term "ANSI" means -- whatever character encoding is defined as the ANSI // encoding for the computer. In Poland, for example, it would be the single-byte-per-char // used to represnt Eastern European language chars, which is Windows-1250. charset.put_ToCharset("Windows-1252"); boolean success = charset.ConvertFile("qa_data/txt/cafeUtf8.txt","qa_output/cafeAnsi.txt"); if (success != true) { Log.i(TAG, charset.lastErrorText()); return; } Log.i(TAG, "Success."); } static { System.loadLibrary("chilkat"); // Note: If the incorrect library name is passed to System.loadLibrary, // then you will see the following error message at application startup: //"The application <your-application-name> has stopped unexpectedly. Please try again." } } |
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