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(Java) Bandwidth Throttled Asynchronous HTTP UploadDemonstrates how to do an HTTP upload asynchronously in a background thread with limiting the rate to an approximate number of bytes/second. The only difference between this example and one without bandwidth throttling is that the BandwidthThrottleUp property is set.
import com.chilkatsoft.*; public class ChilkatExample { static { try { System.loadLibrary("chilkat"); } catch (UnsatisfiedLinkError e) { System.err.println("Native code library failed to load.\n" + e); System.exit(1); } } public static void main(String argv[]) { CkUpload upload = new CkUpload(); // Specify the page (ASP, ASP.NET, Perl, Python, Ruby, CGI, etc) // that will process the HTTP Upload. upload.put_Hostname("www.mywebserver.com"); upload.put_Path("/receiveUpload.aspx"); // Add one or more files to be uploaded. upload.AddFileReference("file1","dude.gif"); upload.AddFileReference("file2","pigs.xml"); upload.AddFileReference("file3","sample.doc"); // Set the BandwidthThrottleUp property to throttle to approx 64K/second upload.put_BandwidthThrottleUp(65536); // Begin the HTTP upload in a background thread: boolean success = upload.BeginUpload(); if (success != true) { System.out.println(upload.lastErrorText()); } else { System.out.println("Upload started..."); } // Wait for the upload to finish. // Print the progress as we wait... while ((upload.get_UploadInProgress() == true)) { // We can abort the upload at any point by calling: // upload.AbortUpload(); // Display the percentage complete and the number of bytes uploaded so far.. // The total upload size will become set after the upload begins: System.out.println(upload.get_PercentUploaded() + "% " + upload.get_NumBytesSent() + "/" + upload.get_TotalUploadSize()); // Sleep 2/10ths of a second. upload.SleepMs(200); } // Did the upload succeed? if (upload.get_UploadSuccess() == true) { System.out.println("Files uploaded!"); } else { System.out.println(upload.lastErrorText()); } } } |
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