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(C#) WebSocket Send/Receive Binary DataDemonstrates how to send and receive binary data on a websocket. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
// This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.WebSocket ws = new Chilkat.WebSocket(); // For brevity, this example does not check for errors when etablishing the WebSocket connection. // See Establish WebSocket Connection for more complete sample code for making the connection. Chilkat.Rest rest = new Chilkat.Rest(); // Connect to websockets.chilkat.io // IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. // IMPORTANT: The websockets.chilkat.io server imposes the following limitations: // ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. bool success = rest.Connect("websockets.chilkat.io",80,false,false); ws.UseConnection(rest); ws.AddClientHeaders(); string responseBodyIgnored = rest.FullRequestNoBody("GET","/wsChilkatEcho.ashx"); success = ws.ValidateServerHandshake(); if (success != true) { Debug.WriteLine(ws.LastErrorText); return; } // This example sends a small JPG file (about 7KB) in a websocket frame. Chilkat.BinData jpgData = new Chilkat.BinData(); success = jpgData.LoadFile("qa_data/jpg/starfish.jpg"); Debug.WriteLine("Number of bytes to send = " + Convert.ToString(jpgData.NumBytes)); // Send a frame containing the JPG image data. // This will be the first and final frame, and therefore this constitutes the entire message. bool finalFrame = true; success = ws.SendFrameBd(jpgData,finalFrame); if (success != true) { Debug.WriteLine(ws.LastErrorText); return; } // Read the echoed binary frame(s). // (We sent the JPG file in a single frame, but we may receive the echo in multiple frames, but it will be one message.) // Read an incoming frames until we receive the final frame. bool receivedFinalFrame = false; while (receivedFinalFrame == false) { // The ws object is accumulating the received data internally. Once we get the final frame, we'll get the // accumulated data which should constitute the entire JPG. success = ws.ReadFrame(); if (success != true) { Debug.WriteLine("Failed to receive a frame"); Debug.WriteLine("ReadFrame fail reason = " + Convert.ToString(ws.ReadFrameFailReason)); Debug.WriteLine(ws.LastErrorText); return; } receivedFinalFrame = ws.FinalFrame; // Show the opcode and final frame bit for the frame just received: Debug.WriteLine("Frame opcode: " + ws.FrameOpcode); Debug.WriteLine("Final frame: " + Convert.ToString(receivedFinalFrame)); } // Get the accumulated received data. Chilkat.BinData jpgReceivedData = new Chilkat.BinData(); ws.GetFrameDataBd(jpgReceivedData); Debug.WriteLine("Received " + Convert.ToString(jpgReceivedData.NumBytes) + " bytes"); // Save the received JPG to a file so we can check it.. jpgReceivedData.WriteFile("qa_output/starfish_ws.jpg"); // Close the websocket connection. success = ws.SendClose(true,1000,"Closing this websocket."); if (success != true) { Debug.WriteLine(ws.LastErrorText); return; } // Read the Close response. success = ws.ReadFrame(); if (success != true) { Debug.WriteLine("ReadFrame fail reason = " + Convert.ToString(ws.ReadFrameFailReason)); Debug.WriteLine(ws.LastErrorText); return; } // Should receive the "Close" opcode. Debug.WriteLine("Received opcode: " + ws.FrameOpcode); // Should be the same status code we sent (1000) Debug.WriteLine("Received close status code: " + Convert.ToString(ws.CloseStatusCode)); // The server may echo the close reason. If not, this will be empty. Debug.WriteLine("Echoed close reason: " + ws.CloseReason); Debug.WriteLine("Success."); |
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