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(C#) SSL Client CertificateDemonstrates how to connect to an SSL server using a client-side certificate, send a simple message, receive a simple response, and disconnect.
// This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. Chilkat.Socket socket = new Chilkat.Socket(); // Create an instance of a certificate store object, load a PFX file, // locate the certificate we need, and use it for signing. // (a PFX file may contain more than one certificate.) Chilkat.CertStore certStore = new Chilkat.CertStore(); // The 1st argument is the filename, the 2nd arg is the // PFX file's password: bool success = certStore.LoadPfxFile("chilkat_secret.pfx","secret"); if (success != true) { Debug.WriteLine(certStore.LastErrorText); return; } Chilkat.Cert cert = null; cert = certStore.FindCertBySubjectCN("Chilkat Software, Inc."); if (certStore.LastMethodSuccess == false) { Debug.WriteLine(certStore.LastErrorText); return; } success = socket.SetSslClientCert(cert); bool ssl = true; int maxWaitMillisec = 20000; // The SSL server hostname may be an IP address, a domain name, // or "localhost". You'll need to change this: string sslServerHost; sslServerHost = "123.123.88.88"; int sslServerPort = 8123; // Connect to the SSL server: success = socket.Connect(sslServerHost,sslServerPort,ssl,maxWaitMillisec); if (success != true) { Debug.WriteLine(socket.LastErrorText); return; } // Set maximum timeouts for reading an writing (in millisec) socket.MaxReadIdleMs = 20000; socket.MaxSendIdleMs = 20000; // Send a "Hello Server! -EOM-" message: success = socket.SendString("Hello Server! -EOM-"); if (success != true) { Debug.WriteLine(socket.LastErrorText); return; } // The server (in this example) is going to send a "Hello Client! -EOM-" // message. Read it: string receivedMsg = socket.ReceiveUntilMatch("-EOM-"); if (socket.LastMethodSuccess != true) { Debug.WriteLine(socket.LastErrorText); return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000); Debug.WriteLine(receivedMsg); |
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