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C#

Download Binary File to In-Memory Bytes

See more Google Drive Examples

This example demonstrates how to download the binary content of a file from Google Drive directly into local memory.

Chilkat C# Downloads

C#
bool success = false;

success = true;

//  It requires the Chilkat API to have been previously unlocked.
//  See Global Unlock Sample for sample code.

//  This example uses a previously obtained access token having permission for the 
//  Google Drive scope.

Chilkat.AuthGoogle gAuth = new Chilkat.AuthGoogle();
gAuth.AccessToken = "GOOGLE-DRIVE-ACCESS-TOKEN";

Chilkat.Rest rest = new Chilkat.Rest();

//  Connect using TLS.
//  A single REST object, once connected, can be used for many Google Drive REST API calls.
//  The auto-reconnect indicates that if the already-established HTTPS connection is closed,
//  then it will be automatically re-established as needed.
bool bAutoReconnect = true;
success = rest.Connect("www.googleapis.com",443,true,bAutoReconnect);

//  Provide the authentication credentials (i.e. the access token)
rest.SetAuthGoogle(gAuth);

//  ------------------------------------------------------------------------------
//  To download a file, we must know the file ID.
//  In a previous example (see Build Local Metadata Cache
//  we built a local cache to make it easy to lookup file IDs given a file path.
//  Let's say we want to download "testFolder/abc/123/penguins.jpg".
//  First we lookup the fileId in the cache.  With the fileId, we can download the file.
Chilkat.Cache gdCache = new Chilkat.Cache();
gdCache.Level = 0;
gdCache.AddRoot("C:/ckCache/googleDrive");

string fileId = gdCache.FetchText("testFolder/abc/123/penguins.jpg");
if (gdCache.LastMethodSuccess != true) {
    Debug.WriteLine("Filepath not found in cache.");
    return;
}

//  We need to send a GET request like this:
//  GET https://www.googleapis.com/drive/v3/files/fileId?alt=media
//  The fileId is part of the path.
Chilkat.StringBuilder sbPath = new Chilkat.StringBuilder();
sbPath.Append("/drive/v3/files/");
sbPath.Append(fileId);
rest.AddQueryParam("alt","media");

//  To download to memory, we'll send the request in one call, then receive
//  the response header, and then the response body.
//  If the response header indicates failure or an unexpected response, then the
//  body is not the data we desire.

//  First send the HTTP request.
success = rest.SendReqNoBody("GET",sbPath.GetAsString());
if (success != true) {
    Debug.WriteLine(rest.LastErrorText);
    return;
}

//  Get the response header.
int statusCode = rest.ReadResponseHeader();
if (statusCode != 200) {
    Debug.WriteLine("response status code = " + Convert.ToString(rest.ResponseStatusCode));
    Debug.WriteLine("response status text = " + rest.ResponseStatusText);
    Debug.WriteLine("response header: " + rest.ResponseHeader);

    //  Read the response body (which should be error text or HTML)
    string errResponseBody = rest.ReadRespBodyString();
    if (rest.LastMethodSuccess == true) {
        Debug.WriteLine("response body: " + errResponseBody);
    }

    return;
}

//  Read the response body, which should contain the file data.
byte[] jpgBytes = null;
jpgBytes = rest.ReadRespBodyBinary();
if (rest.LastMethodSuccess != true) {
    Debug.WriteLine(rest.LastErrorText);
    return;
}

//  Save jpgBytes to a file so we can examine the file to verify that it worked.
Chilkat.FileAccess fac = new Chilkat.FileAccess();
fac.WriteEntireFile("qa_output/penguins_out.jpg",jpgBytes);

Debug.WriteLine("File downloaded.");