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(C#) Download Binary File to In-Memory BytesThis example demonstrates how to download the binary content of a file from Google Drive directly into local memory.
bool success = true; // It requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // This example uses a previously obtained access token having permission for the // Google Drive scope. Chilkat.AuthGoogle gAuth = new Chilkat.AuthGoogle(); gAuth.AccessToken = "GOOGLE-DRIVE-ACCESS-TOKEN"; Chilkat.Rest rest = new Chilkat.Rest(); // Connect using TLS. // A single REST object, once connected, can be used for many Google Drive REST API calls. // The auto-reconnect indicates that if the already-established HTTPS connection is closed, // then it will be automatically re-established as needed. bool bAutoReconnect = true; success = rest.Connect("www.googleapis.com",443,true,bAutoReconnect); // Provide the authentication credentials (i.e. the access token) rest.SetAuthGoogle(gAuth); // ------------------------------------------------------------------------------ // To download a file, we must know the file ID. // In a previous example (see Build Local Metadata Cache // we built a local cache to make it easy to lookup file IDs given a file path. // Let's say we want to download "testFolder/abc/123/penguins.jpg". // First we lookup the fileId in the cache. With the fileId, we can download the file. Chilkat.Cache gdCache = new Chilkat.Cache(); gdCache.Level = 0; gdCache.AddRoot("C:/ckCache/googleDrive"); string fileId = gdCache.FetchText("testFolder/abc/123/penguins.jpg"); if (gdCache.LastMethodSuccess != true) { Debug.WriteLine("Filepath not found in cache."); return; } // We need to send a GET request like this: // GET https://www.googleapis.com/drive/v3/files/fileId?alt=media // The fileId is part of the path. Chilkat.StringBuilder sbPath = new Chilkat.StringBuilder(); sbPath.Append("/drive/v3/files/"); sbPath.Append(fileId); rest.AddQueryParam("alt","media"); // To download to memory, we'll send the request in one call, then receive // the response header, and then the response body. // If the response header indicates failure or an unexpected response, then the // body is not the data we desire. // First send the HTTP request. success = rest.SendReqNoBody("GET",sbPath.GetAsString()); if (success != true) { Debug.WriteLine(rest.LastErrorText); return; } // Get the response header. int statusCode = rest.ReadResponseHeader(); if (statusCode != 200) { Debug.WriteLine("response status code = " + Convert.ToString(rest.ResponseStatusCode)); Debug.WriteLine("response status text = " + rest.ResponseStatusText); Debug.WriteLine("response header: " + rest.ResponseHeader); // Read the response body (which should be error text or HTML) string errResponseBody = rest.ReadRespBodyString(); if (rest.LastMethodSuccess == true) { Debug.WriteLine("response body: " + errResponseBody); } return; } // Read the response body, which should contain the file data. byte[] jpgBytes = null; jpgBytes = rest.ReadRespBodyBinary(); if (rest.LastMethodSuccess != true) { Debug.WriteLine(rest.LastErrorText); return; } // Save jpgBytes to a file so we can examine the file to verify that it worked. Chilkat.FileAccess fac = new Chilkat.FileAccess(); fac.WriteEntireFile("qa_output/penguins_out.jpg",jpgBytes); Debug.WriteLine("File downloaded."); |
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