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(C#) Async Progress Info LogDemonstrates checking for progress info updates when running a task asynchronously.
// All Chilkat classes can be unlocked at once at the beginning of a program // by calling UnlockBundle. It requires a Bundle unlock code. Chilkat.Global chilkatGlob = new Chilkat.Global(); bool success = chilkatGlob.UnlockBundle("Anything for 30-day trial."); if (success != true) { Debug.WriteLine(chilkatGlob.LastErrorText); return; } // The mailman object is used for sending and receiving email. Chilkat.MailMan mailman = new Chilkat.MailMan(); // Set the SMTP server and any required settings. mailman.SmtpHost = "smtp.mymailserver.com"; mailman.SmtpUsername = "myLogin"; mailman.SmtpPassword = "myPassword"; mailman.StartTLS = true; // Create a new email object Chilkat.Email email = new Chilkat.Email(); email.Subject = "This is a test"; email.Body = "This is a test"; email.From = "Chilkat Support <support@chilkatsoft.com>"; success = email.AddTo("Chilkat Admin","admin@chilkatsoft.com"); // Call the async version of the SendEmail method to return a task object. // The task object is loaded, but is in the Inert state -- meaning it is // not yet scheduled to run on Chilkat's background thread pool. Chilkat.Task task = mailman.SendEmailAsync(email); if (mailman.LastMethodSuccess == false) { Debug.WriteLine(mailman.LastErrorText); return; } // Before starting the task, tell it to keep an in-memory log of what would've been // ProgressInfo event callbacks. task.KeepProgressLog = true; // Schedule the task for running on the thread pool. This changes the task's state // from Inert to Live. success = task.Run(); if (success != true) { Debug.WriteLine(task.LastErrorText); return; } // The application is now free to do anything else // while the email is being sent. // For this example, we'll simply sleep and periodically // check to see if the SendEmail if finished. While checking // however, we'll report on the progress. int curPctDone = 0; string name; string value; while (task.Finished != true) { if (task.PercentDone != curPctDone) { curPctDone = task.PercentDone; Debug.WriteLine(Convert.ToString(curPctDone) + " percent done"); } // Check the progress info log. // Emit any log entries.. while ((task.ProgressLogSize > 0)) { // Get the 1st entry, emit it, and then remove it.. name = task.ProgressInfoName(0); value = task.ProgressInfoValue(0); Debug.WriteLine(name + ": " + value); task.RemoveProgressInfo(0); } // Sleep 100 ms. task.SleepMs(100); } // Just in case there are any remaining entries... while ((task.ProgressLogSize > 0)) { // Get the 1st entry, emit it, and then remove it.. name = task.ProgressInfoName(0); value = task.ProgressInfoValue(0); Debug.WriteLine(name + ": " + value); task.RemoveProgressInfo(0); } // A finished task could be one that was canceled, aborted, or truly finished. // If the task was "canceled", it was canceled prior to actually starting. This could // happen if the task was canceled while waiting in a thread pool queue to be scheduled by Chilkat's // background thread pool scheduler. // If the task was "aborted", it indicates that it was canceled while running in a background thread. // The ResultErrorText will likely indicate that the task was aborted. // If the task "completed", then it ran to completion, but the actual success/failure of the method // is determined by the result obtained via a GetResult* method. (A "completed" task will // have a StatusInt equal to 7. If the task finished, but was not completed, then it must've // been aborted or canceled: if (task.StatusInt != 7) { Debug.WriteLine("Task did not complete."); Debug.WriteLine("task status: " + task.Status); return; } // The SendEmail method returns a boolean. Therefore, after the task is finished, // we can get the boolean result by calling GetResultBool. This is the return value had // we called SendEmail synchronously. success = task.GetResultBool(); if (success != true) { // The task's ResultErrorText contains what would have been in the LastErrorText property had // the SendEmail method been called synchronously. Debug.WriteLine(task.ResultErrorText); } else { Debug.WriteLine("Email sent asynchronously."); } success = mailman.CloseSmtpConnection(); if (success != true) { Debug.WriteLine("Connection to SMTP server not closed cleanly."); } |
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