C
C
Vimeo OAuth2 Access Token
See more OAuth2 Examples
Demonstrates how to get a Vimeo OAuth2 access token from a desktop application or script.Chilkat C Downloads
#include <C_CkOAuth2.h>
void ChilkatSample(void)
{
BOOL success;
HCkOAuth2 oauth2;
const char *url;
int numMsWaited;
success = FALSE;
// To further clarify, see OAuth 2.0 Authorization Flow
oauth2 = CkOAuth2_Create();
// The port should match the Authorized Redirect URL in your Vimeo app,
// which would look like "http://localhost:3017/"
CkOAuth2_putListenPort(oauth2,3017);
CkOAuth2_putAuthorizationEndpoint(oauth2,"https://api.vimeo.com/oauth/authorize");
CkOAuth2_putTokenEndpoint(oauth2,"https://api.vimeo.com/oauth/access_token");
// Replace these with actual values.
CkOAuth2_putClientId(oauth2,"VIMEO-CLIENT-ID");
// This is for Require Proof Key for Code Exchange (PKCE)
// See OAuth2 PKCE Explained
CkOAuth2_putCodeChallenge(oauth2,TRUE);
CkOAuth2_putCodeChallengeMethod(oauth2,"S256");
// Begin the OAuth2 Authorization code flow. This returns a URL that should be loaded in a browser.
url = CkOAuth2_startAuth(oauth2);
if (CkOAuth2_getLastMethodSuccess(oauth2) != TRUE) {
printf("%s\n",CkOAuth2_lastErrorText(oauth2));
CkOAuth2_Dispose(oauth2);
return;
}
printf("url = %s\n",url);
// Launch the default browser on the system and navigate to the url.
// The LaunchBrowser method was added in Chilkat v10.1.2.
success = CkOAuth2_LaunchBrowser(oauth2,url);
if (success == FALSE) {
printf("%s\n",CkOAuth2_lastErrorText(oauth2));
CkOAuth2_Dispose(oauth2);
return;
}
// Wait for the user to approve or deny authorization in the browser.
numMsWaited = 0;
while ((numMsWaited < 90000) && (CkOAuth2_getAuthFlowState(oauth2) < 3)) {
CkOAuth2_SleepMs(oauth2,100);
numMsWaited = numMsWaited + 100;
}
// If the browser does not respond within the specified time, AuthFlowState will be:
//
// 1: Waiting for Redirect � The OAuth2 background thread is waiting for the browser's redirect request.
// 2: Waiting for Final Response � The thread is awaiting the final access token response.
// In either case, cancel the background task initiated by StartAuth.
if (CkOAuth2_getAuthFlowState(oauth2) < 3) {
CkOAuth2_Cancel(oauth2);
printf("No response from the browser!\n");
CkOAuth2_Dispose(oauth2);
return;
}
// Check AuthFlowState to determine if authorization was granted, denied, or failed:
//
// 3: Success � OAuth2 flow completed, the background thread exited, and the successful response is in AccessTokenResponse.
// 4: Access Denied � OAuth2 flow completed, the background thread exited, and the error response is in AccessTokenResponse.
// 5: Failure � OAuth2 flow failed before completion, the background thread exited, and error details are in FailureInfo.
if (CkOAuth2_getAuthFlowState(oauth2) == 5) {
printf("OAuth2 failed to complete.\n");
printf("%s\n",CkOAuth2_failureInfo(oauth2));
CkOAuth2_Dispose(oauth2);
return;
}
if (CkOAuth2_getAuthFlowState(oauth2) == 4) {
printf("OAuth2 authorization was denied.\n");
printf("%s\n",CkOAuth2_accessTokenResponse(oauth2));
CkOAuth2_Dispose(oauth2);
return;
}
if (CkOAuth2_getAuthFlowState(oauth2) != 3) {
printf("Unexpected AuthFlowState:%d\n",CkOAuth2_getAuthFlowState(oauth2));
CkOAuth2_Dispose(oauth2);
return;
}
printf("OAuth2 authorization granted!\n");
printf("Access Token = %s\n",CkOAuth2_accessToken(oauth2));
CkOAuth2_Dispose(oauth2);
}