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(C) Prevent JavaScript Infinite LoopsSee more JavaScript ExamplesDemonstrates how prevent infinite loops or prevent the JavaScript from running for a longer amount of time than allowed.Note: This example requires Chilkat v11.4.0 or greater.
#include <C_CkStringBuilder.h> #include <C_CkJs.h> #include <C_CkJsonObject.h> void ChilkatSample(void) { BOOL success; HCkStringBuilder sbScript; HCkJs js; HCkJsonObject result; success = FALSE; // This is the JavaScript we'll run: // console.log('Starting infinite loop...'); while(true) {}; sbScript = CkStringBuilder_Create(); CkStringBuilder_Append(sbScript,"console.log('Starting infinite loop...'); while(true) {};"); js = CkJs_Create(); // Set a limit on the amount of time (in seconds) the script is allowed to run. // If the JavaScript takes longer than this amount of time, then Chilkat kills the script without crashing the host program. // The default value of TimeoutSeconds is 0, which indicates no limit. // For this example, set a limit of 2 seconds. CkJs_putTimeoutSeconds(js,2); result = CkJsonObject_Create(); CkJsonObject_putEmitCompact(result,FALSE); // Run the script.. success = CkJs_Eval(js,sbScript,result); if (success == FALSE) { // Examine the result for an exception. printf("%s\n",CkJsonObject_emit(result)); // The result contains this: // { // "exception": { // "message": "interrupted - JavaScript exceeded the Chilkat.Js.TimeoutSeconds", // "stack": [ // { // "func": "<eval>", // "file": "<input>", // "line": 1, // "col": 8 // } // ] // } // } // Also examine the LastErrorText. printf("%s\n",CkJs_lastErrorText(js)); CkStringBuilder_Dispose(sbScript); CkJs_Dispose(js); CkJsonObject_Dispose(result); return; } // We should never get here.. printf("Succeeded.\n"); printf("%s\n",CkJsonObject_emit(result)); CkStringBuilder_Dispose(sbScript); CkJs_Dispose(js); CkJsonObject_Dispose(result); }
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