PowerBuilder
PowerBuilder
Async Accept Socket Connection
See more Socket/SSL/TLS Examples
Demonstrates how to get the connected client socket after accepting a connection asynchronously.Chilkat PowerBuilder Downloads
integer li_rc
integer li_Success
oleobject loo_ListenSocket
integer li_MaxWaitMs
oleobject loo_AcceptTask
oleobject loo_ConnectedClient
li_Success = 0
// This example assumes the Chilkat Socket API to have been previously unlocked.
// See Socket Unlock Sample for sample code.
loo_ListenSocket = create oleobject
li_rc = loo_ListenSocket.ConnectToNewObject("Chilkat.Socket")
if li_rc < 0 then
destroy loo_ListenSocket
MessageBox("Error","Connecting to COM object failed")
return
end if
// Bind to a port and listen.
// This example will listen at port 5555 and allows for a backlog
// of 25 pending connection requests.
li_Success = loo_ListenSocket.BindAndListen(5555,25)
if li_Success <> 1 then
Write-Debug loo_ListenSocket.LastErrorText
destroy loo_ListenSocket
return
end if
// Start a background task to accept an incoming connection ...
li_MaxWaitMs = 20000
loo_AcceptTask = loo_ListenSocket.AcceptNextConnectionAsync(li_MaxWaitMs)
loo_AcceptTask.Run()
// ...
// ...
// ...
// Imagine at this point the task has completed successfully,
// and a connection was accepted. Here's how to get the connected socket...
loo_ConnectedClient = create oleobject
li_rc = loo_ConnectedClient.ConnectToNewObject("Chilkat.Socket")
li_Success = loo_ConnectedClient.LoadTaskResult(loo_AcceptTask)
// Here's how it works: The AcceptNextConnection method would normally
// return a socket object when called synchronously. When called asynchronously,
// it cannot do so because it returns the task object. When the async method
// (running in a background thread) completes, the socket object that is the client
// connection is contained within the task object.
//
// This can be generalized for any case where a Chilkat method returns an object.
// The async version of that method is such that the object returned in the background
// thread is contained within the task object.
// To get the result object, we create a new object instance of that type.
// In this case, we create a socket object (connectedClient). There is a LoadTaskResult
// method in all Chilkat classes that can be a return value of an async method call.
// The LoadTaskResult method transfers the returned object from the task to the caller.
destroy loo_ListenSocket
destroy loo_ConnectedClient