Node.js
Node.js
Thread Pool Size
See more Async Examples
Demonstrates how to set the maximum number of threads in Chilkat's thread pool manager. Also demonstrates how to set a thread pool log file for help in diagnosing unexpected problems.Chilkat Node.js Downloads
NODEJS_PRELUDE
function chilkatExample() {
var success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
success = false;
// Set the maximum number of threads in the Chilkat thread pool to 12.
// This means that no more than 12 background worker threads will exist simultaneously.
// If more than 12 tasks are queued then some must wait for a worker thread to become free.
// Note: The Chilkat thread pool manager thread is a thread distinct from the
// worker threads. It starts when the 1st asynchronous task is Run.
var glob = new chilkat.Global();
glob.MaxThreads = 12;
// Also, the ThreadPoolLogPath can be set to cause the thread pool manager thread to
// keep a log file. This is for the purpose of debugging if unexpected problems occur.
glob.ThreadPoolLogPath = "/home/users/chilkat/logs/threadPoolLog.txt";
var http1 = new chilkat.Http();
var http2 = new chilkat.Http();
var http3 = new chilkat.Http();
var url1 = "http://www.marcusmiller.com/";
var url2 = "http://www.tromboneshorty.com/";
var url3 = "http://www.jamesmorrison.com/";
// Call the async version of the QuickGetStr method to return a task object.
// The task object is loaded, but is in the Inert state -- meaning it is
// not yet scheduled to run on Chilkat's background thread pool.
// task1: Task
var task1 = http1.QuickGetStrAsync(url1);
if (http1.LastMethodSuccess == false) {
console.log(http1.LastErrorText);
return;
}
// task2: Task
var task2 = http2.QuickGetStrAsync(url2);
if (http2.LastMethodSuccess == false) {
console.log(http2.LastErrorText);
return;
}
// task3: Task
var task3 = http3.QuickGetStrAsync(url3);
if (http3.LastMethodSuccess == false) {
console.log(http3.LastErrorText);
return;
}
// At this point we have 3 task objects, each loaded with a Chilkat method call.
// Note: At this point no background threads are running. The thread pool manager
// thread is not started -- it will start when the very first task is Run.
// Schedule each task for running on the thread pool. This changes each task's state
// from Inert to Live. The thread pool manager thread starts with the 1st task queued.
// If the Global.ThreadPoolLogPath property was set, then
// the log file would be created (or appended) at this point.
success = task1.Run();
// Assuming success for brevity...
success = task2.Run();
success = task3.Run();
// The application is now free to do anything else
// while the HTML at the URL's are being downloaded in background threads.
// In this case, we'll just wait for all three tasks to finish.
// All three tasks are running simultaneously in separate background threads.
// We can wait for each in any order. If Wait is called and the task has already
// finished (or been canceled), then the Wait method returns immediately.
var maxWaitMs = 20000;
success = task1.Wait(maxWaitMs);
success = task2.Wait(maxWaitMs);
success = task3.Wait(maxWaitMs);
// Assuming success for brevity...
var err = "Task failed or canceled";
var html1 = err;
var html2 = err;
var html3 = err;
// Now get the HTML downloaded in each task:
if ((task1.StatusInt == 7) && (task1.TaskSuccess == true)) {
html1 = task1.GetResultString();
}
if ((task2.StatusInt == 7) && (task2.TaskSuccess == true)) {
html2 = task2.GetResultString();
}
if ((task3.StatusInt == 7) && (task3.TaskSuccess == true)) {
html3 = task3.GetResultString();
}
console.log(html1);
console.log("----");
console.log(html2);
console.log("----");
console.log(html3);
console.log("----");
}
chilkatExample();