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(MFC) Change a Filename before UnzippingHow to open a zip and modify the filename of one or more files within the zip before unzipping.
#include <CkZip.h> #include <CkZipEntry.h> void ChilkatSample(void) { CkString strOut; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkZip zip; bool success = zip.OpenZip("test.zip"); if (success != true) { strOut.append(zip.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } CkZipEntry *entry = zip.GetEntryByName("hamlet.xml"); // Assume entry is non-null. If GetEntryByName failed // to find the entry, it returns a null reference. entry->put_FileName("hamlet2.xml"); delete entry; entry = zip.GetEntryByName("helloWorld.pl"); entry->put_FileName("hw.pl"); delete entry; // Now unzip to the "test" subdirectory, under our current // working directory: int numFilesUnzipped = zip.Unzip("test"); if (numFilesUnzipped < 0) { strOut.append(zip.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // The filenames within the .zip are unchanged, but it unzipped // test/hw.pl and test/hamlet2.xm SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); } |
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