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(MFC) Send and Receive WebSocket FrameDemonstrates how to send a websocket text frame to a websocket echo server. This example uses Chilkat's websocket test echo server at ws://websockets.chilkat.io/wsChilkatEcho.ashx
Note: The websockets.chilkat.io server imposes the following limitations:
#include <CkWebSocket.h> #include <CkRest.h> void ChilkatSample(void) { CkString strOut; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkWebSocket ws; // For brevity, this example does not check for errors when etablishing the WebSocket connection. // See Establish WebSocket Connection for more complete sample code for making the connection. CkRest rest; // Connect to websockets.chilkat.io // IMPORTANT: websockets.chilkat.io accepts frames of up to 16K in size and echoes them back. // IMPORTANT: The websockets.chilkat.io server imposes the following limitations: // ---------- Messages must be 16K or less, and each connection is limited to a max of 16 echoed messages. bool success = rest.Connect("websockets.chilkat.io",80,false,false); ws.UseConnection(rest); ws.AddClientHeaders(); const char *responseBodyIgnored = rest.fullRequestNoBody("GET","/wsChilkatEcho.ashx"); success = ws.ValidateServerHandshake(); if (success != true) { strOut.append(ws.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // This example demonstrates sending a frame and receiving a text frame. // Send a frame containing the string "Hello World!" // This will be the first and final frame, and therefore this constitutes the entire message. bool finalFrame = true; success = ws.SendFrame("Hello World!",finalFrame); if (success != true) { strOut.append(ws.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Read an incoming frame. success = ws.ReadFrame(); if (success != true) { strOut.append("Failed to receive a frame"); strOut.append("\r\n"); strOut.append("ReadFrame fail reason = "); strOut.appendInt(ws.get_ReadFrameFailReason()); strOut.append("\r\n"); strOut.append(ws.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Show the string that was received. const char *receivedStr = ws.getFrameData(); strOut.append("Received: "); strOut.append(receivedStr); strOut.append("\r\n"); // Close the websocket connection. success = ws.SendClose(true,1000,"Closing this websocket."); if (success != true) { strOut.append(ws.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Read the Close response. success = ws.ReadFrame(); if (success != true) { strOut.append("ReadFrame fail reason = "); strOut.appendInt(ws.get_ReadFrameFailReason()); strOut.append("\r\n"); strOut.append(ws.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Should receive the "Close" opcode. strOut.append("Received opcode: "); strOut.append(ws.frameOpcode()); strOut.append("\r\n"); // Should be the same status code we sent (1000) strOut.append("Received close status code: "); strOut.appendInt(ws.get_CloseStatusCode()); strOut.append("\r\n"); // The server may echo the close reason. If not, this will be empty. strOut.append("Echoed close reason: "); strOut.append(ws.closeReason()); strOut.append("\r\n"); strOut.append("Success."); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); } |
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