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(MFC) SSL Client CertificateDemonstrates how to connect to an SSL server using a client-side certificate, send a simple message, receive a simple response, and disconnect.
#include <CkSocket.h> #include <CkCertStore.h> #include <CkCert.h> void ChilkatSample(void) { CkString strOut; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSocket socket; // Create an instance of a certificate store object, load a PFX file, // locate the certificate we need, and use it for signing. // (a PFX file may contain more than one certificate.) CkCertStore certStore; // The 1st argument is the filename, the 2nd arg is the // PFX file's password: bool success = certStore.LoadPfxFile("chilkat_secret.pfx","secret"); if (success != true) { strOut.append(certStore.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } CkCert *cert = 0; cert = certStore.FindCertBySubjectCN("Chilkat Software, Inc."); if (certStore.get_LastMethodSuccess() == false) { strOut.append(certStore.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } success = socket.SetSslClientCert(*cert); bool ssl = true; int maxWaitMillisec = 20000; // The SSL server hostname may be an IP address, a domain name, // or "localhost". You'll need to change this: const char *sslServerHost = 0; sslServerHost = "123.123.88.88"; int sslServerPort = 8123; // Connect to the SSL server: success = socket.Connect(sslServerHost,sslServerPort,ssl,maxWaitMillisec); if (success != true) { strOut.append(socket.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Set maximum timeouts for reading an writing (in millisec) socket.put_MaxReadIdleMs(20000); socket.put_MaxSendIdleMs(20000); // Send a "Hello Server! -EOM-" message: success = socket.SendString("Hello Server! -EOM-"); if (success != true) { strOut.append(socket.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // The server (in this example) is going to send a "Hello Client! -EOM-" // message. Read it: const char *receivedMsg = socket.receiveUntilMatch("-EOM-"); if (socket.get_LastMethodSuccess() != true) { strOut.append(socket.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Close the connection with the server // Wait a max of 20 seconds (20000 millsec) success = socket.Close(20000); strOut.append(receivedMsg); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); } |
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