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(MFC) SSH using HTTP ProxyNote: This example requires Chilkat v9.5.0.51 or greater. Demonstrates how to connect to an SSH server through an HTTP proxy. (Connects through a generic proxy of type: HTTP/1.1 using the CONNECT method.)
#include <CkSsh.h> void ChilkatSample(void) { CkString strOut; // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSsh ssh; // To connect through an HTTP proxy, set the HttpProxyHostname // and HttpProxyPort properties to the hostname (or IP address) // and port of the HTTP proxy. Typical port numbers used by // HTTP proxy servers are 3128 and 8080. ssh.put_HttpProxyHostname("www.my-http-proxy.com"); ssh.put_HttpProxyPort(3128); // Important: Your HTTP proxy server must allow non-HTTP // traffic to pass. Otherwise this does not work. // Connect to an SSH server via an HTTP proxy: const char *hostname = 0; int port; // Hostname may be an IP address or hostname: hostname = "192.168.1.108"; port = 22; bool success = ssh.Connect(hostname,port); if (success != true) { strOut.append(ssh.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Your application is now connected to an SSH server // through an HTTP proxy. // .. SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); } |
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