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(MFC) Send Bytes on a Socket ConnectionDemonstrates how to send a mixture of binary (non-text) and text bytes on a socket connection.
#include <CkSocket.h> #include <CkBinData.h> void ChilkatSample(void) { CkString strOut; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSocket socket; // Connect to some host:port bool ssl = false; int maxWaitMillisec = 20000; int port = 5555; bool success = socket.Connect("test.com",port,ssl,maxWaitMillisec); if (success != true) { strOut.append(socket.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // We wish to send a 0x00 byte followed by the us-ascii string "10800" CkBinData bd; bd.AppendByte(0); bd.AppendString("10800","utf-8"); // Send the entire contents of bd. success = socket.SendBd(bd,0,0); if (success != true) { strOut.append(socket.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); } |
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