Chilkat HOME Android™ Classic ASP C C++ C# Mono C# .NET Core C# C# UWP/WinRT DataFlex Delphi ActiveX Delphi DLL Visual FoxPro Java Lianja MFC Objective-C Perl PHP ActiveX PHP Extension PowerBuilder PowerShell PureBasic CkPython Chilkat2-Python Ruby SQL Server Swift 2 Swift 3,4,5... Tcl Unicode C Unicode C++ Visual Basic 6.0 VB.NET VB.NET UWP/WinRT VBScript Xojo Plugin Node.js Excel Go
(MFC) SMTP SSH Tunneling (Port Forwarding)Demonstrates how to setup an SSH tunnel for SMTP. This example connects to an SMTP sever via an SSH tunnel and sends an email.
#include <CkMailMan.h> #include <CkEmail.h> void ChilkatSample(void) { CkString strOut; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. // The mailman object is used for sending (SMTP) and receiving (POP3) email. CkMailMan mailman; // Connect to an SSH server and establish the SSH tunnel: // The SSH hostname may be a hostname or an // IP address, such as "192.168.1.108". // The port is typically 22 (the standard port for SSH). const char *sshHostname = "sftp.example.com"; int sshPort = 22; bool success = mailman.SshOpenTunnel(sshHostname,sshPort); if (success != true) { strOut.append(mailman.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Authenticate with the SSH server via a login/password // or with a public key. // This example demonstrates SSH password authentication. // Note: This is not authenticating with the SMTP server, it is // for authenticating with the SSH server, which is separate. success = mailman.SshAuthenticatePw("sshLogin","sshPassword"); if (success != true) { strOut.append(mailman.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // OK, the SSH tunnel is setup. The mailman may // be used exactly the same as usual, except all communications // are now sent through the SSH tunnel. // Set the SMTP server. mailman.put_SmtpHost("smtp.my-smtp-server.com"); // Set the SMTP login/password (if required) mailman.put_SmtpUsername("smtpLogin"); mailman.put_SmtpPassword("smtpPassword"); // Create a new email object CkEmail email; email.put_Subject("This is a test"); email.put_Body("This is a test"); email.put_From("Chilkat Support <support@chilkatsoft.com>"); success = email.AddTo("Chilkat Admin","admin@chilkatsoft.com"); // The call to SendEmail automatically connects to the SMTP // server via the SSH tunnel (if not already connected). // Because the SSH tunnel has been previously setup, // this does not establish a direct connection with the SMTP // server. It directs the SSH server to establish the connection. // After SendEmail completes, the connection (i.e. session) remains // open so that subsequent SendEmail calls may use the // same SSH tunnel. success = mailman.SendEmail(email); if (success != true) { strOut.append(mailman.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // If you're curious, have a look at LastErrorText after // a successful send. You'll see detailed information that // confirms the SSH tunneling. strOut.append(mailman.lastErrorText()); strOut.append("\r\n"); // Note: Some SMTP servers do not actually send the email until // the connection is closed. In these cases, it is necessary to // call CloseSmtpConnection for the mail to be sent. // Most SMTP servers send the email immediately, and it is // not required to close the connection. strOut.append("Mail Sent!"); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); } |
© 2000-2022 Chilkat Software, Inc. All Rights Reserved.