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(MFC) Create MIME Containing HTML

Calls SetBodyFromHtml to load HTML into the MIME body. Also sets the Content-Type header to "text/html", and the Content-Transfer-Encoding to an appropriate transfer encoding based on the characters found in the HTML.

Chilkat C/C++ Library Downloads

MS Visual C/C++ Libs

See Also: Using MFC CString in Chilkat

#include <CkMime.h>

void ChilkatSample(void)
    {
    CkString strOut;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkMime mime;

    // Add a few header fields:
    bool success = mime.AddHeaderField("Description","this is a test");
    success = mime.AddHeaderField("MyId","123");

    const char *htmlDoc = "<html><body>Test</body></html>";

    // Set the MIME body via SetBodyFromHtml.  This also
    // has the intended side-effect of adding the Content-Type
    // and Content-Transfer-Encoding headers.
    success = mime.SetBodyFromHtml(htmlDoc);

    strOut.append(mime.getMime());
    strOut.append("\r\n");

    // The MIME should look like this:

    // Description: this is a test
    // MyId: 123
    // Content-Type: text/html; 
    // Content-Transfer-Encoding: 7bit
    // 
    // <html><body>Test</body></html>

    // Note: The Content-Transfer-Encoding may be changed.
    // For example, to use "base64", do this:
    mime.put_Encoding("base64");

    // Show the MIME again, this time using the base64 
    // transfer encoding:
    strOut.append(mime.getMime());
    strOut.append("\r\n");

    // It should look like this:

    // Description: this is a test
    // MyId: 123
    // Content-Type: text/html; 
    // Content-Transfer-Encoding: base64
    // 
    // PGh0bWw+PGJvZHk+VGVzdDwvYm9keT48L2h0bWw+


    SetDlgItemText(IDC_EDIT1,strOut.getUnicode());

    }

 

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