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(MFC) MIME -- Convert Base64 to Binary

Loads MIME containing a base64 body and converts it to binary. This changes the Content-Transfer-Encoding header to "binary", and the body is stored as raw unencoded bytes.

The MIME file initially loaded in this example contains:

Content-Disposition: attachment; filename="starfish20.jpg"
Content-Type: image/jpeg; name="starfish20.jpg"
Content-Transfer-Encoding: base64

/9j/4AAQSkZJRgABAQEASABIAAD//gAmRmlsZSB3cml0dGVuIGJ5IEFkb2JlIFBob3Rvc2hvcD8g
NC4w/9sAQwAQCwwODAoQDg0OEhEQExgoGhgWFhgxIyUdKDozPTw5Mzg3QEhcTkBEV0U3OFBtUVdf
YmdoZz5NcXlwZHhcZWdj/9sAQwEREhIYFRgvGhovY0I4QmNjY2NjY2NjY2NjY2NjY2NjY2NjY2Nj
Y2NjY2NjY2NjY2NjY2NjY2NjY2NjY2NjY2Nj/8IAEQgAFAAUAwERAAIRAQMRAf/EABcAAAMBAAAA
AAAAAAAAAAAAAAIDBAX/xAAYAQADAQEAAAAAAAAAAAAAAAABAgMEAP/aAAwDAQACEAMQAAAB2kZY
NNEijWKddfTmLgALWH//xAAbEAACAgMBAAAAAAAAAAAAAAABAgMRAAQSE//aAAgBAQABBQL0XqN+
pM2aqJGMiqFFCyg7z//EABwRAAICAgMAAAAAAAAAAAAAAAERAAIQIQMSUf/aAAgBAwEBPwHqU5aq
Axx+y1tMQl4elj//xAAcEQEAAQUBAQAAAAAAAAAAAAABEQACEBIhA1H/2gAIAQIBAT8B3Bhqy7Zc
enyiwmGgDhiOzj//xAAdEAABAwUBAAAAAAAAAAAAAAABAAIREBIhIkFR/9oACAEBAAY/ArZyn+Cg
xtxWuJaoCnqDuin/xAAcEAABBAMBAAAAAAAAAAAAAAABABEhYRAxQVH/2gAIAQEAAT8hkEwPUUR9
DYfE4nxtRpIkBTsayuALIiuY/9oADAMBAAIAAwAAABDWPTsf/8QAGhEAAwADAQAAAAAAAAAAAAAA
AAEREDFBIf/aAAgBAwEBPxC0DVPcWm+Ce4OesrkE6bjH/8QAGBEBAQEBAQAAAAAAAAAAAAAAAREA
QRD/2gAIAQIBAT8QahMiOc8YgSrnTY3ELclHXn//xAAcEAEBAAIDAQEAAAAAAAAAAAABEQAhMUFx
EFH/2gAIAQEAAT8Qn3igmSZSj+c4N4zapMy9IjFV98wncN2iuLFsCEbDGxQkI6RO/n//2Q==

After converting, the binary MIME looks like the following. (Note: Loading it into a text editor and saving it will corrupt the binary data by dropping bytes. Non-text binary data CANNOT be handled as if it were text without corruption.)

Chilkat C/C++ Library Downloads

MS Visual C/C++ Libs

See Also: Using MFC CString in Chilkat

#include <CkMime.h>
#include <CkByteData.h>
#include <CkFileAccess.h>

void ChilkatSample(void)
    {
    CkString strOut;

    // This example requires the Chilkat API to have been previously unlocked.
    // See Global Unlock Sample for sample code.

    CkMime mime;

    bool success = mime.LoadMimeFile("qa_data/mime/starfish20_base64.mim");
    if (success != true) {
        strOut.append(mime.lastErrorText());
        strOut.append("\r\n");
        SetDlgItemText(IDC_EDIT1,strOut.getUnicode());
        return;
    }

    // Show the MIME.  We can see the body is base64 encoded.
    const char *mimeStr = mime.getMime();
    strOut.append(mimeStr);
    strOut.append("\r\n");

    // Change the Content-Transfer-Encoding to "binary"
    mime.SetHeaderField("Content-Transfer-Encoding","binary");

    // Note: Now that the MIME's body is binary (JPG image data),
    // we CANNOT get the MIME as a string.  We can only get it as bytes.

    CkByteData mimeBytes;
    success = mime.GetMimeBytes(mimeBytes);

    // We can save it to a file, and then examine it..
    CkFileAccess fac;
    success = fac.WriteEntireFile("qa_data/mime/starfish20_binary.mim",mimeBytes);
    if (success != true) {
        strOut.append(fac.lastErrorText());
        strOut.append("\r\n");
    }
    else {
        strOut.append("Saved binary MIME.");
        strOut.append("\r\n");
    }



    SetDlgItemText(IDC_EDIT1,strOut.getUnicode());

    }

 

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