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(MFC) Restart/Resume FTP UploadDemonstrates how to restart / resume an FTP upload.
#include <CkFtp2.h> void ChilkatSample(void) { CkString strOut; // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkFtp2 ftp; ftp.put_Hostname("ftp.example.com"); ftp.put_Username("login"); ftp.put_Password("password"); // Connect and login to the FTP server. bool success = ftp.Connect(); if (success != true) { strOut.append(ftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // Change to the remote directory where the file will be uploaded. success = ftp.ChangeRemoteDir("temp"); if (success != true) { strOut.append(ftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } // In this example, assume that a previous FTP upload failed, // and the incomplete file (bigFile.zip) exists on the FTP server. // You only need to set the RestartNext property to resume // the upload. When RestartNext is set, the next call // to PutFile (or PutFileFromBinaryData, PutFileFromTextData) // will automatically resume the upload from the point of failure. // (The way it works is that the FTP component sends a "SIZE" // command to the FTP server to find out how many bytes of // the file already exist on the server. It then begins // uploading from that point. // Note: After PutFile is called, the RestartNext property // is automatically set to false. ftp.put_RestartNext(true); // Upload a file with restart. const char *localFilename = "bigFile.zip"; const char *remoteFilename = "bigFile.zip"; success = ftp.PutFile(localFilename,remoteFilename); if (success != true) { strOut.append(ftp.lastErrorText()); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); return; } success = ftp.Disconnect(); strOut.append("File Uploaded!"); strOut.append("\r\n"); SetDlgItemText(IDC_EDIT1,strOut.getUnicode()); } |
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