Lua Requires Chilkat v11.4.0+
Lua
Call a JavaScript Function Returning a String
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Demonstrates how to call a JavaScript function that returns a string.Chilkat Lua Downloads
local chilkat = require("chilkat")
-- This is the JavaScript function we'll call:
-- function greet(name) {
-- return "Hello, " + name + "!";
-- }
local sbScript = chilkat.StringBuilder.new()
sbScript:append("function greet(name) { return \"Hello, \" + name + \"!\"; }")
local js = chilkat.Js.new()
local result = chilkat.JsonObject.new()
result.emit_compact = false
-- Call Eval to add the function to the context's global object
local success = js:eval(sbScript, result)
if not success then
-- Examine the result for an exception.
print(result:emit())
-- Also examine the LastErrorText.
print(js.last_error_text)
return
end
-- ------------------------------------------------------------------------------
-- Call the function greet("Michael")
local funcCall = chilkat.JsonObject.new()
-- Create JSON specifying the function name and arguments
-- {
-- "name": "greet",
-- "args": [ "Michael" ]
-- }
funcCall:update_string("name", "greet")
funcCall:update_string("args[0]", "Michael")
success = js:call_function(funcCall, result)
if not success then
-- Examine the result for an exception.
print(result:emit())
-- Also examine the LastErrorText.
print(js.last_error_text)
return
end
print(result:emit())
-- Output:
-- {
-- "type": "string",
-- "value": "Hello, Michael!"
-- }
local retval = result:string_of("value")
print(retval)
-- Output:
-- Hello, Michael!