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Go
Download and Save Email Attachments (POP3)
See more POP3 Examples
Downloads emails from a POP3 mailbox and saves all attachments.Chilkat Go Downloads
success := false
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// The mailman object is used for receiving (POP3)
// and sending (SMTP) email.
mailman := chilkat.NewMailMan()
// Set the POP3 server's hostname
mailman.SetMailHost("pop.yourserver.com")
// Set the POP3 login/password.
mailman.SetPopUsername("***")
mailman.SetPopPassword("***")
// Copy the all email from the user's POP3 mailbox
// into a bundle object. The email remains on the server.
// FetchAll is a reasonable choice for POP3 maildrops that don't have too many
// emails. For larger mail drops, one might download emails one at a time..
bundle := chilkat.NewEmailBundle()
keepOnServer := true
headersOnly := false
// Irrelevent because we are NOT downloading headers-only
numBodyLines := 0
success = mailman.FetchAll(keepOnServer,headersOnly,numBodyLines,bundle)
if success == false {
fmt.Println(mailman.LastErrorText())
mailman.DisposeMailMan()
bundle.DisposeEmailBundle()
return
}
// The directory path can be relative or absolute.
// This shows a Windows style directory path. On other operating systems, the path
// would be different..
dirPath := "c:/myAttachments"
email := chilkat.NewEmail()
bundleIndex := 0
numMessages := bundle.MessageCount()
for (bundleIndex < numMessages) {
bundle.EmailAt(bundleIndex,email)
// Save all attachments to the specified directory.
// The directory is automatically created if it does not yet exist.
success = email.SaveAllAttachments(dirPath)
if success == false {
fmt.Println(email.LastErrorText())
mailman.DisposeMailMan()
bundle.DisposeEmailBundle()
email.DisposeEmail()
return
}
// The OverwriteExisting property controls whether already-existing files
// are automatically overwritten. By default, it is set to true so that existing
// files will be overwritten.
// Setting OverwriteExisting = false will cause the attachment-saving methods to generate
// unique filenames if a file with the same name already exists. The actual filename(s)
// saved will be present by calling GetAttachmentFilename for each attachment *after*
// saving.
// For example...
email.SetOverwriteExisting(false)
success = email.SaveAllAttachments(dirPath)
if success == false {
fmt.Println(email.LastErrorText())
mailman.DisposeMailMan()
bundle.DisposeEmailBundle()
email.DisposeEmail()
return
}
numAttachments := email.NumAttachments()
attachIndex := 0
for (attachIndex < numAttachments) {
// If the attachment filename was changed to prevent overwriting,
// GetAttachmentFilename will return the new filename.
fmt.Println(*email.GetAttachmentFilename(attachIndex))
attachIndex = attachIndex + 1
}
// Attachments can also be saved individually.
attachIndex = 0
for (attachIndex < numAttachments) {
fmt.Println("Original Filename: ", *email.GetAttachmentFilename(attachIndex))
success = email.SaveAttachedFile(attachIndex,dirPath)
if success == false {
fmt.Println(email.LastErrorText())
mailman.DisposeMailMan()
bundle.DisposeEmailBundle()
email.DisposeEmail()
return
}
// If OverwriteExisting = true, the saved filename will always equal the original filename,
// unless there are characters present in the filename that are not allowed by Windows,
// such as * ? < > | etc. In those cases the illegal characters are either removed or replaced
// with underscore characters to allow the file to be saved.
fmt.Println("Saved Filename: ", *email.GetAttachmentFilename(attachIndex))
attachIndex = attachIndex + 1
}
bundleIndex = bundleIndex + 1
}
mailman.DisposeMailMan()
bundle.DisposeEmailBundle()
email.DisposeEmail()