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(Unicode C++) Controlling Paths of Files Added to ZipWhen appending files to a .zip, it can be difficult to get the paths exactly as you want them. This example describes a way that you can control the path information when adding a single file at a time to a .zip.
#include <CkZipW.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkZipW zip; // Intialize the zip object by calling NewZip. bool success = zip.NewZip(L"myZip.zip"); // Add a reference to a file on disk to the zip object. // (When appending files to a zip, the files are not actually // read into memory. References to the file(s) are added. // When WriteZip is called, the referenced files are streamed in // and compressed to the .zip.) bool saveExtraPath = false; success = zip.AppendOneFileOrDir(L"/temp/a/hamlet.xml",saveExtraPath); // For brevity, this example will not check the return status... // The saveExtraPath argument, if set, will cause the path information // passed in the 1st argument to be saved in the .zip. // To add "a/hamlet.xml", do this: zip.put_AppendFromDir(L"/temp"); // The saveExtraPath argument, if set, will cause the path information // passed in the 1st argument to be saved in the .zip. But the path in AppendFromDir is // not added to that path saved in the .zip. If there is a path in AppendFromDir then the // path in the 1st argument must be relative, not preceded by a drive or \. saveExtraPath = true; success = zip.AppendOneFileOrDir(L"a/hamlet.xml",saveExtraPath); // To add "temp/a/hamlet.xml", do this: zip.put_AppendFromDir(L"/"); saveExtraPath = true; success = zip.AppendOneFileOrDir(L"temp/a/hamlet.xml",saveExtraPath); // The zip written here will contain hamlet.xml three times, // each with a different relative path. success = zip.WriteZipAndClose(); } |
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