Unicode C++
Unicode C++
SSH Through a SOCKS Proxy
See more SSH Examples
Demonstrates connecting to an SSH server through a SOCKS4 or SOCKS5 proxy. Set the SOCKS properties before calling Connect, and set SocksVersion to match the proxy server.
Background: SOCKS is a general-purpose TCP relay, so unlike an HTTP proxy it is designed from the start to carry arbitrary protocols — usually the smoother option for SSH. The version matters: SOCKS4 supports only a username with no password, while SOCKS5 supports full login/password authentication as well as IPv6 and remote DNS resolution. Note this is the inverse of dynamic port forwarding: here a SOCKS proxy is used to reach the SSH server, rather than SSH providing a SOCKS proxy.
Chilkat Unicode C++ Downloads
#include <CkSshW.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Demonstrates connecting to an SSH server through a SOCKS4 or SOCKS5 proxy.
CkSshW ssh;
// Set the SOCKS proxy properties before connecting. The hostname may be a domain name or an
// IP address.
ssh.put_SocksHostname(L"socks.example.com");
ssh.put_SocksPort(1080);
ssh.put_SocksUsername(L"mySocksLogin");
ssh.put_SocksPassword(L"mySocksPassword");
// Set the version to match the proxy server: 4 or 5.
// Note: SOCKS4 supports only a username, with no password. SOCKS5 supports full
// login/password authentication.
ssh.put_SocksVersion(5);
const wchar_t *hostname = L"ssh.example.com";
int port = 22;
success = ssh.Connect(hostname,port);
if (success == false) {
wprintf(L"%s\n",ssh.lastErrorText());
return;
}
wprintf(L"Connected to the SSH server through the SOCKS proxy.\n");
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const wchar_t *password = L"mySshPassword";
success = ssh.AuthenticatePw(L"mySshLogin",password);
if (success == false) {
wprintf(L"%s\n",ssh.lastErrorText());
return;
}
// ... use the SSH connection normally ...
ssh.Disconnect();
}