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Unicode C++

Prevent JavaScript Infinite Loops

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Demonstrates how prevent infinite loops or prevent the JavaScript from running for a longer amount of time than allowed.

Chilkat Unicode C++ Downloads

Unicode C++
#include <CkStringBuilderW.h>
#include <CkJsW.h>
#include <CkJsonObjectW.h>

void ChilkatSample(void)
    {
    bool success = false;

    // This is the JavaScript we'll run:

    // console.log('Starting infinite loop...'); while(true) {};

    CkStringBuilderW sbScript;
    sbScript.Append(L"console.log('Starting infinite loop...'); while(true) {};");

    CkJsW js;

    // Set a limit on the amount of time (in seconds) the script is allowed to run.
    // If the JavaScript takes longer than this amount of time, then Chilkat kills the script without crashing the host program.
    // The default value of TimeoutSeconds is 0, which indicates no limit.
    // For this example, set a limit of 2 seconds.
    js.put_TimeoutSeconds(2);

    CkJsonObjectW result;
    result.put_EmitCompact(false);

    // Run the script..
    success = js.Eval(sbScript,result);
    if (success == false) {
        // Examine the result for an exception.
        wprintf(L"%s\n",result.emit());

        // The result contains this:

        // 	{
        // 	  "exception": {
        // 	    "message": "interrupted - JavaScript exceeded the Chilkat.Js.TimeoutSeconds",
        // 	    "stack": [
        // 	      {
        // 	        "func": "<eval>",
        // 	        "file": "<input>",
        // 	        "line": 1,
        // 	        "col": 8
        // 	      }
        // 	    ]
        // 	  }
        // 	}

        // Also examine the LastErrorText.
        wprintf(L"%s\n",js.lastErrorText());
        return;
    }

    // We should never get here..
    wprintf(L"Succeeded.\n");
    wprintf(L"%s\n",result.emit());
    }