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(Unicode C++) Call a JavaScript Function Returning an IntegerSee more JavaScript ExamplesDemonstrates how to call a JavaScript function that returns an integer.Note: This example requires Chilkat v11.4.0 or greater.
#include <CkStringBuilderW.h> #include <CkJsW.h> #include <CkJsonObjectW.h> void ChilkatSample(void) { bool success = false; // ---------------------------------------------------------------------------------- // The Javascript function called in this example is shown at the bottom of this page. // ----------------------------------------------------------------------------------- // In this example, we'll load the Javascript function definition from a file. // It doesn't need to come from a file. It could just as easily be loaded from a string. CkStringBuilderW sbScript; success = sbScript.LoadFile(L"js_call_function.js",L"utf-8"); if (success == false) { wprintf(L"%s\n",sbScript.lastErrorText()); return; } // Note: Each instance of a Chilkat Js object automatically establishes // its own internal runtime and context. Applications do not need to explicitly create // the JavaScript runtime or context. CkJsW js; CkJsonObjectW result; result.put_EmitCompact(false); // Call Eval to add the function (shown at the bottom of this page) to the context's global object success = js.Eval(sbScript,result); if (success == false) { // Examine the result for an exception. wprintf(L"%s\n",result.emit()); // Also examine the LastErrorText. wprintf(L"%s\n",js.lastErrorText()); return; } wprintf(L"%s\n",result.emit()); // The expected output is "undefined": // { // "type": "undefined", // "value": "undefined" // } // When Eval processes a script containing only a function declaration, // it successfully performs the action (the function becomes defined). // However, since the script consists of a statement that produces no value, // the script's overall completion value is empty. In JavaScript, the // absence of a value is represented by `undefined`. // // Therefore, the Eval call returns `undefined`. // ------------------------------------------------------------------------------ // Call the function calculateScore("Player1", 10, 20) CkJsonObjectW funcCall; // Create JSON defining the function call: // { // "name": "calculateScore", // "args": [ "Player1", 10, 20 ] // } funcCall.UpdateString(L"name",L"calculateScore"); funcCall.UpdateString(L"args[0]",L"Player1"); funcCall.UpdateInt(L"args[1]",10); funcCall.UpdateInt(L"args[2]",20); funcCall.put_EmitCompact(false); wprintf(L"%s\n",funcCall.emit()); success = js.CallFunction(funcCall,result); if (success == false) { // Examine the result for an exception. wprintf(L"%s\n",result.emit()); // Also examine the LastErrorText. wprintf(L"%s\n",js.lastErrorText()); return; } wprintf(L"%s\n",result.emit()); // Output: // { // "type": "int", // "value": 37 // } int retval = result.IntOf(L"value"); wprintf(L"retval = %d\n",retval); }
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