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(Unicode C++) Append to Existing File on FTP ServerUploads a file to the FTP server. If the remote file (on the FTP server) does not already exist, it is created. Otherwise the uploaded file is appended to the remote file.
#include <CkFtp2W.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkFtp2W ftp; ftp.put_Hostname(L"ftp.myftpserver.com"); ftp.put_Username(L"myUsername"); ftp.put_Password(L"myPassword"); // Connect to the FTP server. bool success = ftp.ConnectOnly(); if (success != true) { wprintf(L"%s\n",ftp.lastErrorText()); return; } // Authenticate with the FTP server. success = ftp.LoginAfterConnectOnly(); if (success != true) { wprintf(L"%s\n",ftp.lastErrorText()); return; } const wchar_t *localFilePath = L"/someDirectory/hamlet.xml"; const wchar_t *remoteFilename = L"hamlet.xml"; // Upload to the FTP server, creating the file if it does not yet exist // on the FTP server, or appending to the remote file if it already exists. success = ftp.AppendFile(localFilePath,remoteFilename); if (success != true) { wprintf(L"%s\n",ftp.lastErrorText()); return; } ftp.Disconnect(); wprintf(L"Success.\n"); } |
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